Пример #1
0
 internal void GetMatch(string matchId, Action <TurnBasedMatchResponse> callback)
 {
     TurnBasedMultiplayerManager.TurnBasedMultiplayerManager_FetchMatch(mGameServices.AsHandle(),
                                                                        matchId, InternalTurnBasedMatchCallback,
                                                                        ToCallbackPointer(callback));
 }