public void TestCreate() { TransportFactory tf = new TransportFactory(); Transport t; t = tf.create("Bus Stop"); Assert.AreEqual("Bus Stop", t.getName()); }
public void testTransport() { //create instance of factory TransportFactory f = new TransportFactory(); //create instance from factory Transport p = f.create("Transport"); //check that it is right type Type t = new Transport().GetType(); Assert.IsInstanceOfType(t, p); }
public void test_transport() { //create instance of factory TransportFactory f = new TransportFactory(); //create instance from factory Transport p = f.create("Transport"); //check that it is right type Type t = new Transport().GetType(); Assert.IsInstanceOfType(t, p); }
public TradeableProperty TradeProperty(Player purchaser) { var transportFactory = new TransportFactory(); TradeableProperty tradeableProperty = transportFactory.create("Railway Station"); // The trader should be the banker as they own the property Trader trader = Banker.Access(); trader.TradeProperty(ref tradeableProperty, ref purchaser, tradeableProperty.GetPrice(), Decimal.Zero); return(tradeableProperty); }
public void CreateProperties() { var resFactory = new ResidentialFactory(); var transFactory = new TransportFactory(); var utilFactory = new UtilityFactory(); var genericFactory = new PropertyFactory(); var luckFactory = new LuckFactory(); try { var propertyDetails = _fileReader.ReadPropertyDetailsFromCSV(); // Add the properties to the board foreach (var propertyDetail in propertyDetails) { switch (propertyDetail.Type.ToLower()) { case "luck": Board.Access() .AddProperty(luckFactory.create(propertyDetail.Name, propertyDetail.IsPenalty, propertyDetail.Amount)); break; case "residential": Board.Access() .AddProperty(resFactory.create(propertyDetail.Name, propertyDetail.Price, propertyDetail.Rent, propertyDetail.HouseCost, propertyDetail.HouseColour)); break; case "transport": Board.Access().AddProperty(transFactory.create(propertyDetail.Name)); break; case "utility": Board.Access().AddProperty(utilFactory.create(propertyDetail.Name)); break; case "generic": Board.Access().AddProperty(genericFactory.Create(propertyDetail.Name)); break; } } Console.WriteLine("Properties have been setup"); } catch (Exception ex) { Console.WriteLine("Oops, something went wrong setting up the properties: {0}", ex.Message); } }