public void testSendRecvServerTransport() { const String connectionString = "bnmq://localhost:3333"; TransportFactory conFactory = new TransportFactory(); try { conFactory.TransportMessageCoderFactory = new ASN1TransportMessageCoderFactory(); ITransport server = conFactory.getServerTransport(new Uri(connectionString)); Assert.NotNull(server); server.start(); ITransport client = conFactory.getClientTransport(new Uri(connectionString)); Assert.NotNull(client); client.start(); byte[] buffer = new byte[] { 0x01, 0x02, 0x03, 0x04 }; for (int i = 0; i < 255; i++) { client.sendAsync(buffer); } Thread.Sleep(500); server.close(); client.close(); } finally { conFactory.close(); } Console.WriteLine("Finished: testSendRecvServerTransport"); }
protected virtual void Awake() { #if UNITY_WEBGL && !UNITY_EDITOR // Force to use websocket transport if it's running as webgl if (transportFactory == null || !transportFactory.CanUseWithWebGL) { transportFactory = gameObject.AddComponent <WebSocketTransportFactory>(); } #else if (useWebSocket) { if (transportFactory == null || !transportFactory.CanUseWithWebGL) { transportFactory = gameObject.AddComponent <WebSocketTransportFactory>(); } } else { if (transportFactory == null) { transportFactory = gameObject.AddComponent <LiteNetLibTransportFactory>(); } } #endif transport = TransportFactory.Build(); if (offlineTransport == null) { offlineTransport = new OfflineTransport(); } Client = new LiteNetLibClient(this); Server = new LiteNetLibServer(this); }
public static void Run(TransportFactory factory, string address) { Console.WriteLine($"Hosting server at {address}"); using (var transport = factory.Make <Request, Response>()) using (var serversAccessor = transport.AcceptServers(address, (inMemory, outMemory) => new Service(outMemory).Invoke)) { serversAccessor.Error += (sender, args) => Console.WriteLine($"IPC: {args.Exception.Message}"); serversAccessor.Connected += (sender, args) => Console.WriteLine($"Connected: {args.Component.InputMemory.Name} -> {args.Component.OutputMemory.Name}"); serversAccessor.Disconnected += (sender, args) => Console.WriteLine($"Disconnected: {args.Component.InputMemory.Name} -> {args.Component.OutputMemory.Name}"); Console.WriteLine("Press Ctrl+C to exit."); using (var exit = new ManualResetEvent(false)) { Console.CancelKeyPress += (sender, args) => { args.Cancel = true; exit.Set(); }; exit.WaitOne(); } Console.WriteLine("Exiting..."); foreach (var server in serversAccessor.Servers) // Just to trigger Disconnected events { server.Dispose(); } } }
public void testCall() { const String connectionString = "bnmq://localhost:3333"; TransportFactory conFactory = new TransportFactory(); try { conFactory.TransportMessageCoderFactory = (new ASN1TransportMessageCoderFactory()); ITransport server = conFactory.getServerTransport(new Uri(connectionString)); Assert.NotNull(server); CallMessageListener cl = new CallMessageListener(this); server.addConnectionListener(cl); server.addReader(cl); Thread.Sleep(500); server.start(); ITransport client = conFactory.getClientTransport(new Uri(connectionString)); Assert.NotNull(client); client.start(); MessageEnvelope result = client.call(createMessage("Call"), 10); Console.WriteLine("Result call received with Id:" + result.Id + " has been received successfully"); client.close(); server.close(); } finally { conFactory.close(); } Console.WriteLine("Finished: testCall"); }
public void testTakeMessage() { const String connectionString = "bnmq://localhost:3333"; TransportFactory conFactory = new TransportFactory(); try { conFactory.TransportMessageCoderFactory = new ASN1TransportMessageCoderFactory(); ITransport server = conFactory.getServerTransport(new Uri(connectionString)); Assert.NotNull(server); MessageListener ml = new MessageListener(this); server.addConnectionListener(ml); server.addReader(ml); server.start(); ITransport client = conFactory.getClientTransport(new Uri(connectionString)); ml = new MessageListener(this); client.addConnectionListener(ml); client.addReader(ml); Assert.NotNull(client); client.start(); client.send(createMessage("AAAaasasasasassas")); client.sendAsync(createMessage("Two")); Thread.Sleep(1500); client.close(); server.close(); } finally { conFactory.close(); } Console.WriteLine("Finished: testTakeMessage"); }
public void testAsyncCall() { const String connectionString = "bnmq://localhost:3333"; TransportFactory conFactory = new TransportFactory(); try { conFactory.TransportMessageCoderFactory = (new ASN1TransportMessageCoderFactory()); ITransport server = conFactory.getServerTransport(new Uri(connectionString)); Assert.NotNull(server); CallMessageListener cl = new CallMessageListener(this); server.addConnectionListener(cl); server.addReader(cl); server.start(); ITransport client = conFactory.getClientTransport(new Uri(connectionString)); Assert.NotNull(client); client.start(); client.callAsync(createMessage("CallAsync"), new AsyncCallMessageListener()); Thread.Sleep(500); client.close(); server.close(); } finally { conFactory.close(); } Console.WriteLine("Finished: testCall"); }
public GameInfo CreateTestWorld(List <WorldObject> worldObjects) { bool newWorld = false; // Create players List <Player> playerList = new List <Player>(); const int playerCount = 2; for (int i = 0; i < playerCount; i++) { var newPlayer = new Player { Name = Constants.DefaultPlayerInfo.NamesAndColors[i].Item1 }; newPlayer.InitializeContent(Content); newPlayer.Cash = 5000; newPlayer.PlayerColor = Constants.DefaultPlayerInfo.NamesAndColors[i].Item2; newPlayer.Avatar = Content.Load <Texture2D>(Constants.DefaultPlayerInfo.AvatarImages[i]); newPlayer.CareerType = CareerType.CollegeCareer; newPlayer.Accept(TransportFactory.GetInstance().GetTransport(TransportType.PlaneCar)); playerList.Add(newPlayer); // Give them all their assets for testing if (i != 1) { continue; } { newPlayer.Accept(new Partner()); newPlayer.Accept(new Pet()); newPlayer.Accept(new PassportStamp(IslandType.Jungle)); newPlayer.Accept(new Loan(-4000)); newPlayer.Accept(new PassportStamp(IslandType.City)); newPlayer.Accept(new PassportStamp(IslandType.Beach)); newPlayer.Accept(new PassportStamp(IslandType.Jungle)); newPlayer.Accept(new PassportStamp(IslandType.Snow)); newPlayer.Accept(new PassportStamp(IslandType.City)); newPlayer.Accept(new PassportStamp(IslandType.City)); newPlayer.Accept(new Child()); newPlayer.Accept(new Child()); newPlayer.Accept(new Child()); newPlayer.Accept(new Pet()); newPlayer.Accept(new Child()); newPlayer.Accept(new Loan(-4000)); newPlayer.Accept(new Loan(-43450)); newPlayer.Accept(new House(12123, "Awesome House", "Images/AlertIcons/House")); } } var gameInfo = new GameInfo(worldObjects == null || newWorld ? CreateBasicEmptyWorld(Content) : worldObjects, playerList.ToArray(), 100, GameRuleType.Passport) { Manager = Manager as CustomManager }; return(gameInfo); }
public void TestCreate() { TransportFactory tf = new TransportFactory(); Transport t; t = tf.create("Bus Stop"); Assert.AreEqual("Bus Stop", t.getName()); }
public static ServerFactory NewListener(string uri, Resources resources, MyCuaeServerFactory implFactory) { Resources res = InitResources(resources); Transport <ServerFactory> listener = TransportFactory.GetListener(uri, res); return(new MyServerFactory(listener, implFactory)); }
public void ReturnMustBeZeroFromJadLog() { Mock <IItem> mock = new Mock <IItem>(); ICalculateStrategy availableStrategy = TransportFactory.GetAvailableStrategy(AvailableTransports.JADLOG); ItemResult itemResult = availableStrategy.Calculate(mock.Object); Assert.True(itemResult.Total == 0); }
public void ReturnMustBeZeroFromTotalExpress() { Mock <IItem> mock = new Mock <IItem>(); ICalculateStrategy availableStrategy = TransportFactory.GetAvailableStrategy(AvailableTransports.TOTALEXPRESS); ItemResult itemResult = availableStrategy.Calculate(mock.Object); Assert.True(itemResult.Total == 0); }
public void Should_CreateMessageBusWithAzureServiceBusTransport() { var busControl = TransportFactory.Create( TransportType.AzureServiceBus, (_) => { } ); Assert.IsType <MassTransitBus>(busControl); }
public void Should_CreateMessageBusWithInMemoryTransport() { var busControl = TransportFactory.Create( TransportType.InMemory, (_) => { } ); Assert.IsType <MassTransitBus>(busControl); }
public void MustReturnTaxFromFedex() { Mock <IItem> mock = new Mock <IItem>(); IItem item = mock.Object; ICalculateStrategy availableStrategy = TransportFactory.GetAvailableStrategy(AvailableTransports.FEDEX); ItemResult itemResult = availableStrategy.Calculate(item); Assert.Equal(0.65, itemResult.TransportTax); }
public override void SetUp() { base.SetUp(); ObjectFactory.Configure(x => x.AddRegistry <TerminalSendGridStructureMapBootstrapper.LiveMode>()); ObjectFactory.Configure(cfg => cfg.For <ITransport>().Use(c => TransportFactory.CreateWeb(c.GetInstance <IConfigRepository>()))); ObjectFactory.Configure(cfg => cfg.For <IEmailPackager>().Use(c => new SendGridPackager(c.GetInstance <IConfigRepository>()))); TerminalBootstrapper.ConfigureTest(); _crate = ObjectFactory.GetInstance <ICrateManager>(); activityPayload = GetActivityResult().Result; }
public void Run() { if (auditQueueAddress == null) { return; } inputTransport = TransportFactory.GetTransport(OnTransportMessageReceived); inputTransport.Start(auditQueueAddress); }
public void MustReturnTaxFromTotalExpress() { Mock <IItem> mock = new Mock <IItem>(); IItem item = mock.Object; ICalculateStrategy availableStrategy = TransportFactory.GetAvailableStrategy(AvailableTransports.TOTALEXPRESS); ItemResult itemResult = availableStrategy.Calculate(item); Assert.Equal(0.15, itemResult.TransportTax); }
public void testTransport() { //create instance of factory TransportFactory f = new TransportFactory(); //create instance from factory Transport p = f.create("Transport"); //check that it is right type Type t = new Transport().GetType(); Assert.IsInstanceOfType(t, p); }
public void Should_CreateMessageBusWithRabbitMqBusTransport() { var busControl = TransportFactory.Create( TransportType.RabbitMq, (_) => { } ); Console.WriteLine(busControl.GetType()); Assert.IsType <MassTransitBus>(busControl); }
public void test_transport() { //create instance of factory TransportFactory f = new TransportFactory(); //create instance from factory Transport p = f.create("Transport"); //check that it is right type Type t = new Transport().GetType(); Assert.IsInstanceOfType(t, p); }
public void Method_OpenNewTestListener() { TransportFactory.Define("blah", new TcpTransportFactory(false)); string uri = "blah://localhost:4040"; MainTest1Listener implFactory = new MainTest1Listener(); listener = Test1Helper.NewListener(uri, null, implFactory); listener.TransportControl(TransportConsts.START_AND_WAIT_UP, 4000); }
public IConnection CreateConnection(string userName, string password) { Connection connection = null; try { // Strip off the activemq prefix, if it exists. Uri uri = new Uri(URISupport.stripPrefix(brokerUri.OriginalString, "stomp:")); Tracer.InfoFormat("Connecting to: {0}", uri.ToString()); ITransport transport = TransportFactory.CreateTransport(uri); connection = new Connection(uri, transport, this.ClientIdGenerator); connection.UserName = userName; connection.Password = password; ConfigureConnection(connection); if (this.clientId != null) { connection.DefaultClientId = this.clientId; } connection.ITransport.Start(); return(connection); } catch (NMSException e) { try { connection.Close(); } catch { } throw e; } catch (Exception e) { try { connection.Close(); } catch { } throw NMSExceptionSupport.Create("Could not connect to broker URL: " + this.brokerUri + ". Reason: " + e.Message, e); } }
public void MustReturnTaxFromCorreios() { Mock <IItem> mock = new Mock <IItem>(); IItem item = mock.Object; ICalculateStrategy availableStrategy = TransportFactory.GetAvailableStrategy(AvailableTransports.CORREIOS); ItemResult itemResult = availableStrategy.Calculate(item); Assert.Equal(0.80, itemResult.TransportTax); }
private bool buildBackups() { try { backupMutex.WaitOne(); if (!disposed && Backup && backups.Count < BackupPoolSize) { List <Uri> connectList = ConnectList; foreach (BackupTransport bt in backups) { if (bt.Disposed) { backups.Remove(bt); } } foreach (Uri uri in connectList) { if (ConnectedTransportURI != null && !ConnectedTransportURI.Equals(uri)) { try { BackupTransport bt = new BackupTransport(this); bt.Uri = uri; if (!backups.Contains(bt)) { ITransport t = TransportFactory.CompositeConnect(uri); t.Command = new CommandHandler(bt.onCommand); t.Exception = new ExceptionHandler(bt.onException); t.Start(); bt.Transport = t; backups.Add(bt); } } catch (Exception e) { Tracer.DebugFormat("Failed to build backup: {0}", e.Message); } } if (backups.Count < BackupPoolSize) { break; } } } } finally { backupMutex.ReleaseMutex(); } return(false); }
public IConnection CreateConnection(string userName, string password) { Connection connection = null; try { Tracer.InfoFormat("Connecting to: {0}", brokerUri.ToString()); ITransport transport = TransportFactory.CreateTransport(brokerUri); connection = new Connection(brokerUri, transport, this.ClientIdGenerator); connection.UserName = userName; connection.Password = password; ConfigureConnection(connection); if (this.clientId != null) { // Set the connection factory version as the default, the user can // still override this via a call to Connection.ClientId = XXX connection.DefaultClientId = this.clientId; } connection.ITransport.Start(); return(connection); } catch (NMSException e) { try { connection.Close(); } catch { } throw e; } catch (Exception e) { try { connection.Close(); } catch { } throw NMSExceptionSupport.Create("Could not connect to broker URL: " + this.brokerUri + ". Reason: " + e.Message, e); } }
private void HandleRetrieveResponses() { var transportType = TransportFactory.GetTransportType(); // Gets transport protocol for the producer we need to use (Email, File, ect.) var producer = ServiceLocator.Current.GetInstance <IProducer>(transportType); // Gets a producer from the IoC container for the specified transportType var responses = producer.GetResponses(); foreach (var response in responseFiles) { Context.Parent.Tell(new ConsumerActor.Consume(response)); } }
/// <summary> /// Does the connect. /// </summary> public void DoConnect() { try { TransportFactory.AsyncCompositeConnect(_uri, _setTransport); } catch (Exception e) { _transport.Failure = e; Tracer.DebugFormat("Connect fail to: {0}, reason: {1}", _uri, e.Message); } }
public void ReturnMustBeGreaterThanZeroFromTotalExpress() { Mock <IItem> mock = new Mock <IItem>(); mock.SetupProperty(item => item.Quantity, 5); mock.SetupProperty(item => item.Price, 125.5); ICalculateStrategy availableStrategy = TransportFactory.GetAvailableStrategy(AvailableTransports.TOTALEXPRESS); ItemResult itemResult = availableStrategy.Calculate(mock.Object); Assert.True(itemResult.Total > 0); }
/// <summary> /// Initializes the application. /// </summary> protected override void Initialize() { base.Initialize(); bool FSEM = true; Graphics.SynchronizeWithVerticalRetrace = true; if (FSEM) { //Getting the maximum supported resolution. var maxResolution = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode; //Setting the game to start in full screen mode. Graphics.PreferredBackBufferWidth = maxResolution.Width; Graphics.PreferredBackBufferHeight = maxResolution.Height; Graphics.ToggleFullScreen(); } else { Graphics.PreferredBackBufferWidth = 1224; Graphics.PreferredBackBufferHeight = 550; } Graphics.ApplyChanges(); ((CustomManager)Manager).MainWindow = MainWindow; MainWindow.Alpha = 0; MainWindow.StayOnBack = true; MainWindow.CloseButtonVisible = false; StorageDevice.BeginShowSelector(result => { _storageDevice = StorageDevice.EndShowSelector(result); }, null); Persister.DepdencyInjection(_storageDevice); WorldLoader.SetInstance(new WorldLoader(this, Content)); TransportFactory.SetInstance(new TransportFactory(Content)); InitScreenManager(); _music = _backgroundMusic.CreateInstance(); _music.IsLooped = true; _music.Play(); // Toggles admin mode when 'Admin Please' is typed _AdminListener = new InputListener { // "Admin please" Keys = new[] { Keys.A, Keys.D, Keys.M, Keys.I, Keys.N, Keys.Space, Keys.P, Keys.L, Keys.E, Keys.A, Keys.S, Keys.E }, Callback = ChangeAdminMode }; }
private bool BuildBackups() { lock (backupMutex) { if (!disposed && Backup && backups.Count < BackupPoolSize) { List <Uri> connectList = ConnectList; foreach (BackupTransport bt in backups) { if (bt.Disposed) { backups.Remove(bt); } } foreach (Uri uri in connectList) { if (ConnectedTransportURI != null && !ConnectedTransportURI.Equals(uri)) { try { BackupTransport bt = new BackupTransport(this) { Uri = uri }; if (!backups.Contains(bt)) { ITransport t = TransportFactory.CompositeConnect(uri); t.Command = bt.OnCommand; t.Exception = bt.OnException; t.Start(); bt.Transport = t; backups.Add(bt); } } catch (Exception e) { Tracer.DebugFormat("Failed to build backup: {0}", e.Message); } } if (backups.Count == BackupPoolSize) { break; } } } } return(false); }
public TradeableProperty TradeProperty(Player purchaser) { var transportFactory = new TransportFactory(); TradeableProperty tradeableProperty = transportFactory.create("Railway Station"); // The trader should be the banker as they own the property Trader trader = Banker.Access(); trader.TradeProperty(ref tradeableProperty, ref purchaser, tradeableProperty.GetPrice(), Decimal.Zero); return(tradeableProperty); }
/// <summary> /// Create a new instance for handling UDP connections providing /// specified ordering requirements. /// </summary> /// <param name="ordering"></param> public UdpConnector(Ordering ordering) { log = LogManager.GetLogger(GetType()); switch (ordering) { case Ordering.Unordered: factory = new TransportFactory<UdpClient>( BaseUdpTransport.UnorderedProtocolDescriptor, h => new UdpClientTransport(h), t => t is UdpClientTransport); return; case Ordering.Sequenced: factory = new TransportFactory<UdpClient>( BaseUdpTransport.SequencedProtocolDescriptor, h => new UdpSequencedClientTransport(h), t => t is UdpSequencedClientTransport); return; default: throw new InvalidOperationException("Unsupported ordering type: " + ordering); } }
/// <summary> /// Create a new instance using the provided transport factory /// </summary> /// <param name="factory"></param> public UdpConnector(TransportFactory<UdpClient> factory) { log = LogManager.GetLogger(GetType()); this.factory = factory; }