Пример #1
0
    private IEnumerator LevelStartAnimation()
    {
        yield return(new WaitForSeconds(LevelStartupTime));

        Level.GameMenu.RemoveLoadingOverlay();
        yield return(null);

        ThePlayer.StartFog();
        ThePlayer.StartCoroutine("CaveEntranceAnimation");

        const float timeToReachDest = 0.6f;

        yield return(new WaitForSeconds(timeToReachDest));

        LevelStart();
    }