public static void setTerrainEditorMinSlope(float value)
        {
            TerrainEditor   ETerrainEditor = "ETerrainEditor";
            float           val            = ETerrainEditor.setSlopeLimitMinAngle(value);
            GuiTextEditCtrl SlopeMinAngle  =
                ((GuiControl)"PaintBrushSlopeControl").findObjectByInternalName("SlopeMinAngle", true);

            SlopeMinAngle.setValue(omni.Util.mFloatLength(val, 1));
        }