Пример #1
0
        public void UpdateDependencies(double currentTime)
        {
            for (int i = 0; i < mSprites.Count; i++)
            {
                Sprite sprite = mSprites[i];

                sprite.UpdateDependencies(currentTime);
            }


            for (int i = 0; i < mSpriteFrames.Count; i++)
            {
                SpriteFrame spriteFrame = mSpriteFrames[i];

                spriteFrame.UpdateDependencies(currentTime);
            }

            for (int i = 0; i < mTexts.Count; i++)
            {
                Text text = mTexts[i];

                text.UpdateDependencies(currentTime);
            }
        }
Пример #2
0
 public void UpdateDependencies(double currentTime)
 {
     _backgroundSprite.UpdateDependencies(currentTime);
 }