Пример #1
0
 void HandleAtlasSelector(Sprite s)
 {
     var newAtlas = EditorGUILayout.ObjectField("Texture Atlas:", s.atlas, typeof(TextureAtlasInfo), true) as TextureAtlasInfo;
     if(newAtlas != s.atlas) {
         s.atlas = newAtlas;
         s.HandleAtlasChange();
     }
 }