public override void OnCast() { if (CheckSequence()) { double time = DamagingSkill(Caster) * 2; if (time > 480) { time = 480.0; } if (time < 120) { time = 120.0; } int creatures = Caster.FollowersMax - Caster.Followers; if (creatures > 3) { creatures = 3; } TimeSpan duration = TimeSpan.FromSeconds(time); BaseCreature m_Creature = new Rabbit(); while (creatures > 0) { creatures--; switch (Utility.RandomMinMax(0, 10)) { case 0: m_Creature = new BlackBear(); break; case 1: m_Creature = new BrownBear(); break; case 2: m_Creature = new DireWolf(); break; case 3: m_Creature = new Panther(); break; case 4: m_Creature = new Tiger(); break; case 5: m_Creature = new TimberWolf(); break; case 6: m_Creature = new Scorpion(); break; case 7: m_Creature = new GiantSpider(); break; case 8: m_Creature = new HugeLizard(); break; case 9: m_Creature = new GiantToad(); break; case 10: m_Creature = new Slime(); break; } m_Creature.ControlSlots = 1; SpellHelper.Summon(m_Creature, Caster, 0x216, duration, false, false); } m_Creature.FixedParticles(0x3728, 8, 20, 5042, Server.Items.CharacterDatabase.GetMySpellHue(Caster, 0), 0, EffectLayer.Head); Server.Misc.Research.ConsumeScroll(Caster, true, spellIndex, false); } FinishSequence(); }