//public SkillTree FindNextSkillByDist(Vector3 dest) //{ // float dist = GTTools.GetHorizontalDistance(dest, Owner.Pos); // return FindNextSkillByDist(dist); //} public void Clear() { ClearCombo(); if (mCurrSkillTree == null) { return; } mCurrSkillTree.Break(); mCurrSkillTree = null; }