Пример #1
0
 public void LeaveWorld()
 {
     if (skillManager != null)
     {
         skillManager.Clear();
     }
     if (battleManager != null)
     {
         battleManager.Clean();
     }
     if (propertyManager != null)
     {
         propertyManager.Clear();
     }
     if (sfxManager != null)
     {
         sfxManager.Clear();
     }
     if (fsm != null)
     {
         fsm.Clear();
     }
     OnLeaveWorld();
 }