public void On() { gameObject.SetActive(true); scrollManager.ToOrigin(); scrollManager.Start(); }
void Start() { armourManager = GetComponent<ArmourManager> (); potionManager = GetComponent<PotionManager> (); scrollManager = GetComponent<ScrollManager> (); armourManager.Start (); potionManager.Start (); scrollManager.Start (); CreateItems (); PrintAllItems (); }