예제 #1
0
    public void On()
    {
        gameObject.SetActive(true);

        scrollManager.ToOrigin();
        scrollManager.Start();
    }
예제 #2
0
파일: ItemManager.cs 프로젝트: Antrum/Unity
    void Start()
    {
        armourManager = GetComponent<ArmourManager> ();
        potionManager = GetComponent<PotionManager> ();
        scrollManager = GetComponent<ScrollManager> ();

        armourManager.Start ();
        potionManager.Start ();
        scrollManager.Start ();

        CreateItems ();
        PrintAllItems ();
    }