Пример #1
0
    void Update()
    {
        if (!dead)
        {
            if (!hitMe)
            {
                AirManager();

                if (doubleJumped)
                {
                    jumpAniTimer -= Time.deltaTime;
                    if (jumpAniTimer < 0)
                    {
                        jumpAniSet();
                    }
                }
            }
        }
        else
        {
            //RESPAWN TIMER
            deathDelay -= Time.deltaTime;
            if (deathDelay < 0)
            {
                respawn();
            }
        }

        if (pickupCountDown)
        {
            pickupRespawnTimer -= Time.deltaTime;
            if (pickupRespawnTimer < 0)
            {
                respawnFuel();
            }
        }

        if (scoringRef.FuelCount < 6)
        {
            fuelRegenTimer -= Time.deltaTime;
            if (fuelRegenTimer < 0)
            {
                scoringRef.FuelRegen();
                fuelRegenTimer = 35;
            }
        }
    }