Пример #1
0
    public IEnumerator DestroyGroups(GameObject[] objects)
    {
        if (timer != null)
        {
            timer.runTimer = false;
        }

        foreach (GameObject obj in objects)
        {
            yield return(new WaitForSeconds(0.025f));

            Destroy(obj);
        }

        if (isGauntlet == false)
        {
            Scoring.GameOver();
        }
        else if (isGauntlet == true)
        {
            timer.runTimer = false;
            settings.ResetSpeed(reduce);
            Scoring.GauntletOver();
        }
    }