Пример #1
0
 void CheckScore()
 {
     if (scoreP1 >= 3)
     {
         sceneChanger.ChangeSceneTo("WinScene");
     }
     else if (scoreP2 >= 3)
     {
         sceneChanger.ChangeSceneTo("LooseScene");
     }
 }
Пример #2
0
    void SubstractHealt()
    {
        if (!hasCooldown)
        {
            if (healt > 0)
            {
                healt--;
                hasCooldown = true;
                StartCoroutine(CoolDown());
            }

            if (healt <= 0)
            {
                sceneChange.ChangeSceneTo("LoseScene");
            }

            EmptyHearts();
        }
    }