// Use this for initialization void Start() { menu = transform.GetChild(1).gameObject; sm = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <SM_tower_defense>(); menu.GetComponentInChildren <Text>().text = "Score: " + sm.score.ToString("F2"); menu.SetActive(false); }
// Use this for initialization void Start() { textyPoo = FindObjectOfType <ManaText>(); mana = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <Mana>(); enemycounter = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <EnemyCounter>(); sm = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <SM_tower_defense>(); nav = GetComponent <EnemyNavigation>(); enemycounter.register(gameObject); }
// Use this for initialization void Start() { menu = transform.GetChild(2).gameObject; sm = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <SM_tower_defense>(); menu.SetActive(false); }