예제 #1
0
 // Use this for initialization
 void Start()
 {
     menu = transform.GetChild(1).gameObject;
     sm   = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <SM_tower_defense>();
     menu.GetComponentInChildren <Text>().text = "Score: " + sm.score.ToString("F2");
     menu.SetActive(false);
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     textyPoo     = FindObjectOfType <ManaText>();
     mana         = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <Mana>();
     enemycounter = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <EnemyCounter>();
     sm           = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <SM_tower_defense>();
     nav          = GetComponent <EnemyNavigation>();
     enemycounter.register(gameObject);
 }
예제 #3
0
 // Use this for initialization
 void Start()
 {
     menu = transform.GetChild(2).gameObject;
     sm   = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <SM_tower_defense>();
     menu.SetActive(false);
 }