Пример #1
0
    public void RA_ShouldBeEnumeratedIn_InsertionOrder()
    {
        //Arrange
        IArena            RA       = new RoyaleArena();
        Battlecard        cd1      = new Battlecard(5, CardType.SPELL, "joro", 5, 5);
        Battlecard        cd2      = new Battlecard(6, CardType.SPELL, "joro", 6, 5);
        Battlecard        cd3      = new Battlecard(7, CardType.SPELL, "joro", 7, 5);
        List <Battlecard> expected = new List <Battlecard>()
        {
            cd1, cd3, cd2
        };

        //Act
        RA.Add(cd1);
        RA.Add(cd3);
        RA.Add(cd2);
        List <Battlecard> actual = RA.Take(RA.Count).ToList();

        //Assert
        CollectionAssert.AreEqual(expected, actual);
    }
Пример #2
0
    public void RA_ShouldReturn_BattlecardsInCorrectOrder_AfterDelete()
    {
        //Arrange
        IArena            RA       = new RoyaleArena();
        Battlecard        cd1      = new Battlecard(5, CardType.SPELL, "joro", 10, 5);
        Battlecard        cd2      = new Battlecard(6, CardType.SPELL, "joro", 11, 5);
        Battlecard        cd3      = new Battlecard(7, CardType.SPELL, "joro", 12, 5);
        List <Battlecard> expected = new List <Battlecard>()
        {
            cd2
        };

        //Act
        RA.Add(cd1);
        RA.Add(cd3);
        RA.Add(cd2);
        RA.RemoveById(5);
        RA.RemoveById(7);
        List <Battlecard> actual = RA.Take(RA.Count).ToList();

        //Assert
        CollectionAssert.AreEqual(expected, actual);
    }