Пример #1
0
    public void GetByCardType_ShouldReturnCorrectResultAfterRemove()
    {
        //Arrange
        IArena            RA       = new RoyaleArena();
        Battlecard        cd1      = new Battlecard(2, CardType.SPELL, "valq", 2, 14.8);
        Battlecard        cd2      = new Battlecard(1, CardType.SPELL, "valq", 2, 14.8);
        Battlecard        cd3      = new Battlecard(4, CardType.SPELL, "valq", 4, 15.6);
        Battlecard        cd4      = new Battlecard(3, CardType.SPELL, "valq", 3, 15.6);
        Battlecard        cd5      = new Battlecard(8, CardType.RANGED, "valq", 8, 17.8);
        List <Battlecard> expected = new List <Battlecard>()
        {
            cd3, cd2, cd1
        };

        //Act
        RA.Add(cd1);
        RA.Add(cd3);
        RA.Add(cd2);
        RA.Add(cd4);
        RA.Add(cd5);
        RA.RemoveById(8);
        RA.RemoveById(3);
        //Assert
        List <Battlecard> actual = RA
                                   .GetByCardType(CardType.SPELL)
                                   .ToList();

        CollectionAssert.AreEqual(expected, actual);
    }
        public void GetByCardType_ShouldReturnCorrectResultAfterRemove()
        {
            //Arrange
            IArena            RA       = new RoyaleArena();
            BattleCard        cd1      = new BattleCard(2, CardType.SPELL, "valq", 2, 14.8);
            BattleCard        cd2      = new BattleCard(1, CardType.SPELL, "valq", 2, 14.8);
            BattleCard        cd3      = new BattleCard(4, CardType.SPELL, "valq", 4, 15.6);
            BattleCard        cd4      = new BattleCard(3, CardType.SPELL, "valq", 3, 15.6);
            BattleCard        cd5      = new BattleCard(8, CardType.RANGED, "valq", 8, 17.8);
            List <BattleCard> expected = new List <BattleCard>()
            {
                cd3, cd2, cd1
            };

            //Act
            RA.Add(cd1);
            RA.Add(cd3);
            RA.Add(cd2);
            RA.Add(cd4);
            RA.Add(cd5);
            RA.RemoveById(8);
            RA.RemoveById(3);

            //Assert
            IEnumerable <BattleCard> battlecards = RA.GetByCardType(CardType.SPELL);
            List <BattleCard>        actual      = new List <BattleCard>();

            foreach (var item in battlecards)
            {
                actual.Add(item);
            }
            CollectionAssert.AreEquivalent(expected, actual);
        }
Пример #3
0
    public void GetByNonExistingCardType_ShouldThrow()
    {
        //Arrange
        IArena     RA  = new RoyaleArena();
        Battlecard cd1 = new Battlecard(2, CardType.SPELL, "valq", 5, 14.8);
        Battlecard cd2 = new Battlecard(1, CardType.SPELL, "valq", 5, 14.8);
        Battlecard cd3 = new Battlecard(4, CardType.SPELL, "valq", 6, 15.6);
        Battlecard cd4 = new Battlecard(3, CardType.SPELL, "valq", 7, 15.6);
        Battlecard cd5 = new Battlecard(8, CardType.RANGED, "valq", 8, 17.8);

        //Act
        RA.Add(cd1);
        RA.Add(cd3);
        RA.Add(cd2);
        RA.Add(cd4);
        RA.Add(cd5);
        //Assert
        Assert.Throws <InvalidOperationException>(() =>
        {
            RA.GetByCardType(CardType.BUILDING).First();
        });
    }
Пример #4
0
    public void GetByCardType_ShouldWorkFast()
    {
        IArena            ar   = new RoyaleArena();
        List <Battlecard> cds  = new List <Battlecard>();
        Random            rand = new Random();

        for (int i = 0; i < 100000; i++)
        {
            int        amount = rand.Next(0, 50000);
            Battlecard cd     = new Battlecard(i, CardType.SPELL,
                                               i.ToString(), i, amount);

            ar.Add(cd);
            cds.Add(cd);
        }

        int count = ar.Count;

        Assert.AreEqual(100000, count);
        Stopwatch watch = new Stopwatch();

        watch.Start();

        IEnumerable <Battlecard> byStatus = ar.GetByCardType(
            CardType.SPELL);
        int c = 0;

        foreach (Battlecard employee in byStatus)
        {
            c++;
        }

        watch.Stop();
        long l1 = watch.ElapsedMilliseconds;

        Assert.Less(l1, 160);
        Assert.AreEqual(100000, c);
    }