Пример #1
0
    public void Contains_OnEmptyRoyaleArena_ShouldReturnFalse()
    {
        //Arrange
        IArena RA = new RoyaleArena();

        //Act
        //Assert
        Assert.IsFalse(RA.Contains(new Battlecard(5, CardType.BUILDING, "kocho", 5, 6.2)));
        Assert.IsFalse(RA.Contains(new Battlecard(3, CardType.RANGED, "a", 6, 0.5)));
    }
Пример #2
0
    public void Add_MultipleElements_RA_ShouldContainThemById()
    {
        //Arrange
        IArena     RA  = new RoyaleArena();
        Battlecard cd1 = new Battlecard(5, CardType.SPELL, "joro", 5, 5);
        Battlecard cd2 = new Battlecard(6, CardType.SPELL, "joro", 5, 5);
        Battlecard cd3 = new Battlecard(7, CardType.SPELL, "joro", 5, 5);

        //Act
        RA.Add(cd1);
        RA.Add(cd2);
        RA.Add(cd3);
        //Assert
        Assert.IsTrue(RA.Contains(cd1));
        Assert.IsTrue(RA.Contains(cd2));
        Assert.IsTrue(RA.Contains(cd3));
    }
Пример #3
0
    public void Contains_OnExistingElement_ShouldReturnTrue()
    {
        //Arrange
        IArena     RA  = new RoyaleArena();
        Battlecard cd1 = new Battlecard(5, CardType.SPELL, "joro", 6, 5);
        Battlecard cd2 = new Battlecard(6, CardType.SPELL, "joro", 7, 5);
        Battlecard cd3 = new Battlecard(7, CardType.SPELL, "joro", 8, 5);

        //Act
        RA.Add(cd1);
        RA.Add(cd2);
        RA.Add(cd3);
        //Assert
        Assert.IsTrue(RA.Contains(cd1));
        Assert.IsFalse(RA.Contains(new Battlecard(3, CardType.BUILDING, "ta", 6, 52.2)));
        Assert.IsTrue(RA.Contains(cd2));
        Assert.IsFalse(RA.Contains(new Battlecard(0, CardType.RANGED, "b", 7, 5)));
    }
Пример #4
0
    public void ContainsById_100000_ShouldWorkFast()
    {
        IArena            ar    = new RoyaleArena();
        int               count = 100000;
        List <Battlecard> cds   = new List <Battlecard>();

        CardType[] statuses = new CardType[]
        {
            CardType.MELEE,
            CardType.RANGED,
            CardType.SPELL,
            CardType.BUILDING
        };
        Random    rand = new Random();
        Stopwatch sw   = new Stopwatch();

        for (int i = 0; i < count; i++)
        {
            int        status = rand.Next(0, 4);
            Battlecard cd     = new Battlecard(i, statuses[status],
                                               i.ToString(), 0, 0);
            ar.Add(cd);
            cds.Add(cd);
        }

        Assert.AreEqual(count, ar.Count);

        Stopwatch watch = new Stopwatch();

        watch.Start();

        foreach (Battlecard cd in cds)
        {
            Assert.True(ar.Contains(cd));
        }

        watch.Stop();
        long l1 = watch.ElapsedMilliseconds;

        Assert.Less(l1, 200);
    }