private void SetRobotState(string motion) { if (motion.Contains("ok") || motion.Contains("clap")) { robotMovement.SetState(RobotMovement.State.Clap); //Debug.Log("OK Motion"); } else if (motion.Contains("no") || motion.Contains("wrong")) { robotMovement.SetState(RobotMovement.State.No); //Debug.Log("No Motion"); } }