private void SetRobotState(string motion)
        {
            if (motion.Contains("ok") || motion.Contains("clap"))
            {
                robotMovement.SetState(RobotMovement.State.Clap);
                //Debug.Log("OK Motion");
            }

            else if (motion.Contains("no") || motion.Contains("wrong"))
            {
                robotMovement.SetState(RobotMovement.State.No);
                //Debug.Log("No Motion");
            }
        }