Пример #1
0
 internal override void Write(ResourceWriter writer)
 {
     writer.WriteUInt16(( ushort )ShaderType);
     writer.WriteInt32(Data.Length);
     writer.WriteUInt16(Field06);
     writer.WriteUInt32(Field08);
     writer.WriteUInt32(Field0C);
     writer.WriteUInt32(Field10);
     writer.WriteUInt32(Field14);
     writer.WriteUInt32(Field18);
     writer.WriteBytes(Data);
 }
Пример #2
0
 internal override void Write(ResourceWriter writer)
 {
     writer.WriteUInt32(ShaderType2);
     base.Write(writer);
 }
Пример #3
0
 protected override void WriteCore(ResourceWriter writer)
 {
     writer.WriteUInt32(ShaderType2);
     base.WriteCore(writer);
 }