internal override void Write(ResourceWriter writer)
 {
     writer.WriteResource(Field00);
     writer.WriteSingle(Field10);
     writer.WriteResource(Field04);
     writer.WriteSingle(Field14);
     writer.WriteResource(Field08);
     writer.WriteSingle(Field18);
     writer.WriteResource(Field0C);
     writer.WriteSingle(Field1C);
 }
Пример #2
0
 protected override void WriteCore(ResourceWriter writer)
 {
     writer.WriteResource(Field00);
     writer.WriteSingle(Field10);
     writer.WriteResource(Field04);
     writer.WriteSingle(Field14);
     writer.WriteResource(Field08);
     writer.WriteSingle(Field18);
     writer.WriteResource(Field0C);
     writer.WriteSingle(Field1C);
 }
Пример #3
0
 protected override void WriteCore(ResourceWriter writer)
 {
     writer.WriteFileHeader(ResourceFileIdentifier.ShaderCache, CacheVersion, ResourceType);
     foreach (var shader in this)
     {
         writer.WriteResource(shader);
     }
 }
Пример #4
0
        internal override void Write(ResourceWriter writer)
        {
            if (RawData != null)
            {
                writer.Write(RawData);
                return;
            }

            if (Version > 0x1104950)
            {
                writer.WriteInt32(( int )Flags);
            }

            writer.WriteResourceList(Animations);
            writer.WriteResourceList(BlendAnimations);

            if (Flags.HasFlag(AnimationPackFlags.Flag4))
            {
                writer.WriteResource(ExtraData);
            }
        }
Пример #5
0
        protected override void WriteCore(ResourceWriter writer)
        {
            if (RawData != null)
            {
                writer.Write(RawData);
                return;
            }

            if (Version > 0x1104950)
            {
                writer.WriteInt32(( int )Flags);
            }

            writer.WriteResourceList(Animations);
            writer.WriteResourceList(BlendAnimations);

            if (Flags.HasFlag(AnimationPackFlags.Bit2))
            {
                writer.WriteResource(Bit29Data);
            }
        }
Пример #6
0
 internal void Write(ResourceWriter writer)
 {
     writer.Write(( int )Type);
     writer.WriteResource(GetValue());
 }