Пример #1
0
	void OnLevelWasLoaded (int level)
	{
		if (SceneManager.GetActiveScene ().name != "GameOver") {
			currentSceneManager = GameObject.Find ("QuizSceneManager").GetComponent<QuizSceneManager> ();
			currentSceneManager.quizManager = this;
			copyLandmarkList ();
			currentSceneManager.populateButtons (landmarksToPass);	
			currentSceneManager.setInformationalText (currentSceneManager.shortText);
		} 

		if (SceneManager.GetActiveScene ().name == "GameOver") {
			setFinalScoreText ();
		}
	}
Пример #2
0
	void OnLevelWasLoaded(int level) {
		currentSceneManager = GameObject.Find("QuizSceneManager").GetComponent<QuizSceneManager>();
		currentSceneManager.quizManager = this;
		copyLandmarkList();
		currentSceneManager.populateButtons(landmarksToPass);	
	}