private IEnumerator Start() { List <LevelInfo> levelInfo = ChooseLevelCtrl.GetLevelInfo(); for (int i = 0; i < levelInfo.Count; i++) { GenLevelItem(levelInfo[i]); yield return(new WaitForEndOfFrame()); } yield return(null); }
private void OnImgClick(PointerEventData eventData) { ChooseLevelCtrl.Open(); }
private void OnTextCloseClick(PointerEventData eventData) { ChooseLevelCtrl.Close(); }