public void Populate() { Clear(); foreach (string item in selectedItems) { AddItem(item, true); } foreach (string item in PrefabUtils.GetRoadNames()) { if (!selectedItems.Contains(item)) { AddItem(item, false); } } }
public void Populate() { Clear(); foreach (string item in selectedItems) { AddItem(item, true); } foreach (string item in PrefabUtils.GetRoadNames()) { if (!selectedItems.Contains(item)) { AddItem(item, false); } } }