Пример #1
0
 public void onReloadLevel(Vector3 spawnPos)
 {
     enabled = true;         // enable Update() and OnGUI()
     if (teleportable != null)
     {
         teleportable.reset();
     }
     setPowerUp(null);
     jump.reset();
     if (walk.isLookingRight())
     {
         fireDir = rightFireDir;
     }
     else
     {
         fireDir = leftFireDir;
     }
     walk.reset();
 }