Пример #1
0
 public void OnSpawnerEntered()
 {
     if (!captured)
     {
         captured = true;
         PlayerState pState = player.gameObject.GetComponent <PlayerState>();
         pState.AddFollowers(controllers.Count);
         foreach (MovementController controller in controllers)
         {
             controller.SetTarget(player);
         }
     }
 }