public void ReloadSpecialWeapon()
 {
     specialWeapon.Reload();
     playerModel.Shine(Color.green);
 }
Пример #2
0
 public void ReloadSpecialWeapon()
 {
     specialWeapon.Reload();
     playerModel.Shine(new Color(0.2f, 0.4f, 1f));
     //TODO reload sound
 }