Пример #1
0
        private static bool Prefix(PocketDimensionTeleport __instance, Collider other)
        {
            try
            {
                NetworkIdentity component1 = other.GetComponent <NetworkIdentity>();
                if (!(component1 != null))
                {
                    return(false);
                }
                if (__instance.type == PocketDimensionTeleport.PDTeleportType.Killer || BlastDoor.OneDoor.isClosed)
                {
                    if (__instance.type == PocketDimensionTeleport.PDTeleportType.Killer)
                    {
                        var ev = new FailingEscapePocketDimensionEventArgs(API.Features.Player.Get(other.gameObject), __instance);

                        Player.OnFailingEscapePocketDimension(ev);

                        if (!ev.IsAllowed)
                        {
                            return(false);
                        }
                    }
                    else
                    {
                        // warhead larry event goes here
                    }

                    component1.GetComponent <PlayerStats>()
                    .HurtPlayer(new PlayerStats.HitInfo(999990f, "WORLD", DamageTypes.Pocket, 0), other.gameObject);
                }
                else if (__instance.type == PocketDimensionTeleport.PDTeleportType.Exit)
                {
                    __instance.tpPositions.Clear();
                    bool flag = false;
                    DecontaminationController.DecontaminationPhase[] decontaminationPhases =
                        DecontaminationController.Singleton.DecontaminationPhases;
                    if (DecontaminationController.GetServerTime >
                        decontaminationPhases[decontaminationPhases.Length - 2].TimeTrigger)
                    {
                        flag = true;
                    }
                    List <string> stringList =
                        ConfigFile.ServerConfig.GetStringList(flag
                            ? "pd_random_exit_rids_after_decontamination"
                            : "pd_random_exit_rids");
                    if (stringList.Count > 0)
                    {
                        foreach (GameObject gameObject in GameObject.FindGameObjectsWithTag("RoomID"))
                        {
                            if (gameObject.GetComponent <Rid>() != null &&
                                stringList.Contains(gameObject.GetComponent <Rid>().id))
                            {
                                __instance.tpPositions.Add(gameObject.transform.position);
                            }
                        }

                        if (stringList.Contains("PORTAL"))
                        {
                            foreach (Scp106PlayerScript scp106PlayerScript in Object
                                     .FindObjectsOfType <Scp106PlayerScript>())
                            {
                                if (scp106PlayerScript.portalPosition != Vector3.zero)
                                {
                                    __instance.tpPositions.Add(scp106PlayerScript.portalPosition);
                                }
                            }
                        }
                    }

                    if (__instance.tpPositions == null || __instance.tpPositions.Count == 0)
                    {
                        foreach (GameObject gameObject in GameObject.FindGameObjectsWithTag("PD_EXIT"))
                        {
                            __instance.tpPositions.Add(gameObject.transform.position);
                        }
                    }

                    Vector3 tpPosition = __instance.tpPositions[Random.Range(0, __instance.tpPositions.Count)];
                    tpPosition.y += 2f;
                    PlayerMovementSync component2 = other.GetComponent <PlayerMovementSync>();
                    component2.SetSafeTime(2f);

                    var ev = new EscapingPocketDimensionEventArgs(API.Features.Player.Get(component2.gameObject), tpPosition);

                    Player.OnEscapingPocketDimension(ev);

                    if (ev.IsAllowed)
                    {
                        component2.OverridePosition(tpPosition, 0.0f, false);
                        __instance.RemoveCorrosionEffect(other.gameObject);
                        PlayerManager.localPlayer.GetComponent <PlayerStats>()
                        .TargetAchieve(component1.connectionToClient, "larryisyourfriend");
                    }

                    component2.OverridePosition(tpPosition, 0.0f, false);
                    __instance.RemoveCorrosionEffect(other.gameObject);
                    PlayerManager.localPlayer.GetComponent <PlayerStats>()
                    .TargetAchieve(component1.connectionToClient, "larryisyourfriend");
                }

                if (!__instance.RefreshExit)
                {
                    return(false);
                }
                ImageGenerator.pocketDimensionGenerator.GenerateRandom();
                return(false);
            }
            catch (Exception e)
            {
                Exiled.API.Features.Log.Error($"Exiled.Events.Patches.Events.Player.EscapingAndFailingEscapePocketDimension: {e}\n{e.StackTrace}");

                return(true);
            }
        }
Пример #2
0
        private static bool Prefix(PlayerStats __instance, out bool __result, PlayerStats.HitInfo info, GameObject go, bool noTeamDamage = false, bool IsValidDamage = true)
        {
            try
            {
                __result = false;
                var player = go?.GetPlayer();
                var killer = __instance?.GetPlayer();
                if (player == null)
                {
                    return(false);
                }

                if (info.GetDamageType() == DamageTypes.Grenade)
                {
                    killer = SynapseController.Server.GetPlayer(info.PlayerId);
                }
                else if (info.GetDamageType() == DamageTypes.Pocket)
                {
                    killer = Server.Get.Players.FirstOrDefault(x => x.Scp106Controller.PocketPlayers.Contains(player));

                    if (SynapseExtensions.CanNotHurtByScp(player))
                    {
                        return(false);
                    }
                }

                bool         flag         = false;
                bool         flag2        = false;
                bool         flag3        = go == null;
                ReferenceHub referenceHub = flag3 ? null : ReferenceHub.GetHub(go);

                if (info.Amount < 0f)
                {
                    if (flag3)
                    {
                        info.Amount = Mathf.Abs(999999f);
                    }
                    else
                    {
                        info.Amount = ((referenceHub.playerStats != null) ? Mathf.Abs(referenceHub.playerStats.Health + referenceHub.playerStats.syncArtificialHealth + 10f) : Mathf.Abs(999999f));
                    }
                }

                if (__instance._burned.Enabled)
                {
                    info.Amount *= __instance._burned.DamageMult;
                }

                if (info.Amount > 2.14748365E+09f)
                {
                    info.Amount = 2.14748365E+09f;
                }

                if (info.GetDamageType().isWeapon&& referenceHub.characterClassManager.IsAnyScp() && info.GetDamageType() != DamageTypes.MicroHid)
                {
                    info.Amount *= __instance.weaponManager.weapons[(int)__instance.weaponManager.curWeapon].scpDamageMultiplier;
                }

                if (flag3)
                {
                    __result = false;
                    return(false);
                }

                PlayerStats           playerStats           = referenceHub.playerStats;
                CharacterClassManager characterClassManager = referenceHub.characterClassManager;

                if (playerStats == null || characterClassManager == null)
                {
                    __result = false;
                    return(false);
                }

                if (characterClassManager.GodMode)
                {
                    __result = false;
                    return(false);
                }

                if (__instance.ccm.CurRole.team == Team.SCP && __instance.ccm.Classes.SafeGet(characterClassManager.CurClass).team == Team.SCP && __instance.ccm != characterClassManager)
                {
                    __result = false;
                    return(false);
                }

                if (characterClassManager.SpawnProtected && !__instance._allowSPDmg)
                {
                    __result = false;
                    return(false);
                }

                bool flag4 = !noTeamDamage && info.IsPlayer && referenceHub != info.RHub && referenceHub.characterClassManager.Fraction == info.RHub.characterClassManager.Fraction;

                if (flag4)
                {
                    info.Amount *= PlayerStats.FriendlyFireFactor;
                }

                float health = playerStats.Health;

                if (__instance.lastHitInfo.Attacker == "ARTIFICIALDEGEN")
                {
                    playerStats.unsyncedArtificialHealth -= info.Amount;
                    if (playerStats.unsyncedArtificialHealth < 0f)
                    {
                        playerStats.unsyncedArtificialHealth = 0f;
                    }
                }
                else
                {
                    var allow = true;
                    try
                    {
                        Server.Get.Events.Player.InvokePlayerDamageEvent(player, killer, ref info, out allow);
                    }
                    catch (Exception e)
                    {
                        SynapseController.Server.Logger.Error($"Synapse-Event: PlayerDamage Event failed!!\n{e}\nStackTrace:\n{e.StackTrace}");
                    }

                    if (!allow)
                    {
                        __result = false;
                        return(false);
                    }

                    if (playerStats.unsyncedArtificialHealth > 0f)
                    {
                        float num  = info.Amount * playerStats.artificialNormalRatio;
                        float num2 = info.Amount - num;
                        playerStats.unsyncedArtificialHealth -= num;
                        if (playerStats.unsyncedArtificialHealth < 0f)
                        {
                            num2 += Mathf.Abs(playerStats.unsyncedArtificialHealth);
                            playerStats.unsyncedArtificialHealth = 0f;
                        }
                        playerStats.Health -= num2;
                        if (playerStats.Health > 0f && playerStats.Health - num <= 0f && characterClassManager.CurRole.team != Team.SCP)
                        {
                            __instance.TargetAchieve(characterClassManager.connectionToClient, "didntevenfeelthat");
                        }
                    }
                    else
                    {
                        playerStats.Health -= info.Amount;
                    }

                    if (playerStats.Health < 0f)
                    {
                        playerStats.Health = 0f;
                    }

                    playerStats.lastHitInfo = info;
                }
                PlayableScpsController component = go.GetComponent <PlayableScpsController>();
                if (component != null && (object)component.CurrentScp is PlayableScps.Interfaces.IDamagable damagable)
                {
                    damagable.OnDamage(info);
                }

                if (playerStats.Health < 1f && characterClassManager.CurClass != RoleType.Spectator)
                {
                    if (component != null && (object)component.CurrentScp is PlayableScps.Interfaces.IImmortalScp immortalScp && !immortalScp.OnDeath(info, __instance.gameObject))
                    {
                        __result = false;
                        return(false);
                    }
                    foreach (Scp079PlayerScript scp079PlayerScript in Scp079PlayerScript.instances)
                    {
                        Scp079Interactable.ZoneAndRoom otherRoom = go.GetComponent <Scp079PlayerScript>().GetOtherRoom();
                        bool flag5 = false;
                        foreach (Scp079Interaction scp079Interaction in scp079PlayerScript.ReturnRecentHistory(12f, __instance._filters))
                        {
                            foreach (Scp079Interactable.ZoneAndRoom zoneAndRoom in scp079Interaction.interactable.currentZonesAndRooms)
                            {
                                if (zoneAndRoom.currentZone == otherRoom.currentZone && zoneAndRoom.currentRoom == otherRoom.currentRoom)
                                {
                                    flag5 = true;
                                }
                            }
                        }

                        if (flag5)
                        {
                            scp079PlayerScript.RpcGainExp(ExpGainType.KillAssist, characterClassManager.CurClass);
                        }
                    }

                    if (RoundSummary.RoundInProgress() && RoundSummary.roundTime < 60 && IsValidDamage)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "wowreally");
                    }

                    if (__instance.isLocalPlayer && info.PlayerId != referenceHub.queryProcessor.PlayerId)
                    {
                        RoundSummary.Kills++;
                    }

                    flag = true;

                    if (characterClassManager.CurClass == RoleType.Scp096)
                    {
                        ReferenceHub hub = ReferenceHub.GetHub(go);

                        if (hub != null && hub.scpsController.CurrentScp is PlayableScps.Scp096 && (hub.scpsController.CurrentScp as PlayableScps.Scp096).PlayerState == PlayableScps.Scp096PlayerState.Enraging)
                        {
                            __instance.TargetAchieve(characterClassManager.connectionToClient, "unvoluntaryragequit");
                        }
                    }
                    else if (info.GetDamageType() == DamageTypes.Pocket)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "newb");
                    }
                    else if (info.GetDamageType() == DamageTypes.Scp173)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "firsttime");
                    }
                    else if (info.GetDamageType() == DamageTypes.Grenade && info.PlayerId == referenceHub.queryProcessor.PlayerId)
                    {
                        __instance.TargetAchieve(characterClassManager.connectionToClient, "iwanttobearocket");
                    }
                    else if (info.GetDamageType().isWeapon)
                    {
                        Inventory inventory = referenceHub.inventory;
                        if (characterClassManager.CurClass == RoleType.Scientist)
                        {
                            Item itemByID = inventory.GetItemByID(inventory.curItem);
                            if (itemByID != null && itemByID.itemCategory == ItemCategory.Keycard && __instance.GetComponent <CharacterClassManager>().CurClass == RoleType.ClassD)
                            {
                                __instance.TargetAchieve(__instance.connectionToClient, "betrayal");
                            }
                        }

                        if (Time.realtimeSinceStartup - __instance._killStreakTime > 30f || __instance._killStreak == 0)
                        {
                            __instance._killStreak     = 0;
                            __instance._killStreakTime = Time.realtimeSinceStartup;
                        }

                        if (__instance.GetComponent <WeaponManager>().GetShootPermission(characterClassManager, true))
                        {
                            __instance._killStreak++;
                        }

                        if (__instance._killStreak >= 5)
                        {
                            __instance.TargetAchieve(__instance.connectionToClient, "pewpew");
                        }

                        if ((__instance.ccm.CurRole.team == Team.MTF || __instance.ccm.Classes.SafeGet(__instance.ccm.CurClass).team == Team.RSC) && characterClassManager.CurClass == RoleType.ClassD)
                        {
                            __instance.TargetStats(__instance.connectionToClient, "dboys_killed", "justresources", 50);
                        }
                    }
                    else if (__instance.ccm.CurRole.team == Team.SCP && go.GetComponent <MicroHID>().CurrentHidState != MicroHID.MicroHidState.Idle)
                    {
                        __instance.TargetAchieve(__instance.connectionToClient, "illpassthanks");
                    }

                    if (player.RealTeam == Team.RSC && player.RealTeam == Team.SCP)
                    {
                        __instance.TargetAchieve(__instance.connectionToClient, "timetodoitmyself");
                    }

                    bool flag6 = info.IsPlayer && referenceHub == info.RHub;
                    flag2 = flag4;

                    if (flag6)
                    {
                        ServerLogs.AddLog(ServerLogs.Modules.ClassChange, string.Concat(new string[]
                        {
                            referenceHub.LoggedNameFromRefHub(),
                            " playing as ",
                            referenceHub.characterClassManager.CurRole.fullName,
                            " committed a suicide using ",
                            info.GetDamageName(),
                            "."
                        }), ServerLogs.ServerLogType.Suicide, false);
                    }
                    else
                    {
                        ServerLogs.AddLog(ServerLogs.Modules.ClassChange, string.Concat(new string[]
                        {
                            referenceHub.LoggedNameFromRefHub(),
                            " playing as ",
                            referenceHub.characterClassManager.CurRole.fullName,
                            " has been killed by ",
                            info.Attacker,
                            " using ",
                            info.GetDamageName(),
                            info.IsPlayer ? (" playing as " + info.RHub.characterClassManager.CurRole.fullName + ".") : "."
                        }), flag2 ? ServerLogs.ServerLogType.Teamkill : ServerLogs.ServerLogType.KillLog, false);
                    }

                    if (info.GetDamageType().isScp || info.GetDamageType() == DamageTypes.Pocket)
                    {
                        RoundSummary.kills_by_scp++;
                    }

                    else if (info.GetDamageType() == DamageTypes.Grenade)
                    {
                        RoundSummary.kills_by_frag++;
                    }

                    try
                    {
                        Server.Get.Events.Player.InvokePlayerDeathEvent(player, killer, info);
                    }

                    catch (Exception e)
                    {
                        SynapseController.Server.Logger.Error($"Synapse-Event: PlayerDeath Event failed!!\n{e}\nStackTrace:\n{e.StackTrace}");
                    }

                    if (!__instance._pocketCleanup || info.GetDamageType() != DamageTypes.Pocket)
                    {
                        referenceHub.inventory.ServerDropAll();
                        PlayerMovementSync playerMovementSync = referenceHub.playerMovementSync;
                        if (characterClassManager.Classes.CheckBounds(characterClassManager.CurClass) && info.GetDamageType() != DamageTypes.RagdollLess)
                        {
                            __instance.GetComponent <RagdollManager>().SpawnRagdoll(go.transform.position, go.transform.rotation, (playerMovementSync == null) ? Vector3.zero : playerMovementSync.PlayerVelocity, (int)characterClassManager.CurClass, info, characterClassManager.CurRole.team > Team.SCP, go.GetComponent <Dissonance.Integrations.MirrorIgnorance.MirrorIgnorancePlayer>().PlayerId, referenceHub.nicknameSync.DisplayName, referenceHub.queryProcessor.PlayerId);
                        }
                    }
                    else
                    {
                        referenceHub.inventory.Clear();
                    }

                    characterClassManager.NetworkDeathPosition = go.transform.position;

                    if (characterClassManager.CurRole.team == Team.SCP)
                    {
                        if (characterClassManager.CurClass == RoleType.Scp0492)
                        {
                            NineTailedFoxAnnouncer.CheckForZombies(go);
                        }
                        else
                        {
                            GameObject x = null;
                            foreach (GameObject gameObject in PlayerManager.players)
                            {
                                if (gameObject.GetComponent <RemoteAdmin.QueryProcessor>().PlayerId == info.PlayerId)
                                {
                                    x = gameObject;
                                }
                            }
                            if (x != null)
                            {
                                NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, string.Empty);
                            }
                            else
                            {
                                DamageTypes.DamageType damageType = info.GetDamageType();
                                if (damageType == DamageTypes.Tesla)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "TESLA");
                                }
                                else if (damageType == DamageTypes.Nuke)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "WARHEAD");
                                }
                                else if (damageType == DamageTypes.Decont)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "DECONTAMINATION");
                                }
                                else if (characterClassManager.CurClass != RoleType.Scp079)
                                {
                                    NineTailedFoxAnnouncer.AnnounceScpTermination(characterClassManager.CurRole, info, "UNKNOWN");
                                }
                            }
                        }
                    }

                    playerStats.SetHPAmount(100);
                    characterClassManager.SetClassID(RoleType.Spectator);

                    player.CustomRole = null;
                    foreach (var larry in Server.Get.Players.Where(x => x.Scp106Controller.PocketPlayers.Contains(player)))
                    {
                        larry.Scp106Controller.PocketPlayers.Remove(player);
                    }
                }
                else
                {
                    Vector3 pos  = Vector3.zero;
                    float   num3 = 40f;
                    if (info.GetDamageType().isWeapon)
                    {
                        GameObject playerOfID = __instance.GetPlayerOfID(info.PlayerId);
                        if (playerOfID != null)
                        {
                            pos  = go.transform.InverseTransformPoint(playerOfID.transform.position).normalized;
                            num3 = 100f;
                        }
                    }
                    else if (info.GetDamageType() == DamageTypes.Pocket)
                    {
                        PlayerMovementSync component2 = __instance.ccm.GetComponent <PlayerMovementSync>();
                        if (component2.RealModelPosition.y > -1900f)
                        {
                            component2.OverridePosition(Vector3.down * 1998.5f, 0f, true);
                        }
                    }
                    __instance.TargetBloodEffect(go.GetComponent <NetworkIdentity>().connectionToClient, pos, Mathf.Clamp01(info.Amount / num3));
                }
                Respawning.RespawnTickets singleton = Respawning.RespawnTickets.Singleton;
                Team team = characterClassManager.CurRole.team;
                byte b    = (byte)team;
                if (b != 0)
                {
                    if (b == 3)
                    {
                        if (flag)
                        {
                            Team team2 = __instance.ccm.Classes.SafeGet(characterClassManager.CurClass).team;
                            if (team2 == Team.CDP && team2 == Team.CHI)
                            {
                                singleton.GrantTickets(Respawning.SpawnableTeamType.ChaosInsurgency, __instance._respawn_tickets_ci_scientist_died_count, false);
                            }
                        }
                    }
                }
                else if (characterClassManager.CurClass != RoleType.Scp0492)
                {
                    for (float num4 = 1f; num4 > 0f; num4 -= __instance._respawn_tickets_mtf_scp_hurt_interval)
                    {
                        float num5 = (float)playerStats.maxHP * num4;
                        if (health > num5 && playerStats.Health < num5)
                        {
                            singleton.GrantTickets(Respawning.SpawnableTeamType.NineTailedFox, __instance._respawn_tickets_mtf_scp_hurt_count, false);
                        }
                    }
                }

                if (component != null && (object)component.CurrentScp is PlayableScps.Interfaces.IDamagable damagable2)
                {
                    damagable2.OnDamage(info);
                }

                if (!flag4 || FriendlyFireConfig.PauseDetector || PermissionsHandler.IsPermitted(info.RHub.serverRoles.Permissions, PlayerPermissions.FriendlyFireDetectorImmunity))
                {
                    __result = flag;
                    return(false);
                }

                if (FriendlyFireConfig.IgnoreClassDTeamkills && referenceHub.characterClassManager.CurRole.team == Team.CDP && info.RHub.characterClassManager.CurRole.team == Team.CDP)
                {
                    __result = flag;
                    return(false);
                }

                if (flag2)
                {
                    if (info.RHub.FriendlyFireHandler.Respawn.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                    if (info.RHub.FriendlyFireHandler.Window.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                    if (info.RHub.FriendlyFireHandler.Life.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                    if (info.RHub.FriendlyFireHandler.Round.RegisterKill())
                    {
                        __result = flag;
                        return(false);
                    }
                }

                if (info.RHub.FriendlyFireHandler.Respawn.RegisterDamage(info.Amount))
                {
                    __result = flag;
                    return(false);
                }

                if (info.RHub.FriendlyFireHandler.Window.RegisterDamage(info.Amount))
                {
                    __result = flag;
                    return(false);
                }

                if (info.RHub.FriendlyFireHandler.Life.RegisterDamage(info.Amount))
                {
                    __result = flag;
                    return(false);
                }

                info.RHub.FriendlyFireHandler.Round.RegisterDamage(info.Amount);
                __result = flag;
                return(false);
            }
            catch (Exception e)
            {
                SynapseController.Server.Logger.Error($"Synapse-Event: PlayerDamage Patch failed!!\n{e}\nStackTrace:\n{e.StackTrace}");
                __result = false;
                return(true);
            }
        }