Пример #1
0
 void OnPlayerAdded(PlayerMovementResponsive player)
 {
     if (JoystickCount > AssignedJoysticksCount)
     {
         playersControllers.Add(new PlayerAssignedController(player, "Joystick" + (AssignedJoysticksCount + 1).ToString()));
     }
     else
     {
         playersControllers.Add(new PlayerAssignedController(player, "Keyboard" + (AssignedKeyboardCount + 1).ToString()));
     }
 }
Пример #2
0
 void OnPlayerRemoved(PlayerMovementResponsive player)
 {
 }