public void RPC_UpdateSelection(PhotonPlayer plr) { PlayerListing pl = MainCanvasManager.Instance.CurrentRoomCanvas.PlayerLayoutGroup.playerListings.Find(x => x.photonPlayer == plr); if (pl) { pl.UpdateUI(); } }
public void RPC_UpdateSelection(PhotonPlayer plr) { PlayerListing pl = MainCanvasManager.Instance.CurrentRoomCanvas.PlayerLayoutGroup.playerListings.Find(x => x.photonPlayer == plr); if (pl) { pl.UpdateUI(); } }