Пример #1
0
        public override void OnRenderAtUpdate(GraphicsDevice graphicsDevice, GameTime gameTime)
        {
            skyplaneEngine.Render(graphicsDevice);
            particleEngine.Render(graphicsDevice);
            playerEngine.Render(graphicsDevice);
            blockEngine.Render(graphicsDevice, gameTime);
            playerEngine.RenderPlayerNames(graphicsDevice);
            interfaceEngine.Render(graphicsDevice);

            Sm.Window.Title = "Infiniminer";
        }