Пример #1
0
    private void initSession()
    {
        Debug.Log("FbManager init session");

        string logType = PlayerPrefs.GetString("LoggedType");

        if (logType.Equals("Facebook"))
        {
            GameManager.Instance.facebookIDMy = Facebook.Unity.AccessToken.CurrentAccessToken.UserId;
            callApiToGetName();
            getMyProfilePicture(GameManager.Instance.facebookIDMy);

            LoggedIn = true;
        }
        else if (logType.Equals("Guest"))
        {
            playFabManager.Login();
        }
        else if (logType.Equals("EmailAccount"))
        {
            playFabManager.LoginWithEmailAccount();
        }
    }