private void VerificarCondicoesFimJogo()
    {
        Debug.Log(Palavra.Count(letra => letra.Equals('_')));

        if (CountLetrasErradas >= 5)
        {
            //VuforiaBehaviour.Instance.enabled = false;
            //VuforiaRuntime.Instance.Deinit();

            SceneManager.LoadScene("LostScene");
        }
        else if (Palavra.Count(letra => letra.Equals('_')) == 0)
        {
            //VuforiaBehaviour.Instance.enabled = false;
            //VuforiaRuntime.Instance.Deinit();
            SceneManager.LoadScene("WinScene");
        }
    }