private void VerificarCondicoesFimJogo() { Debug.Log(Palavra.Count(letra => letra.Equals('_'))); if (CountLetrasErradas >= 5) { //VuforiaBehaviour.Instance.enabled = false; //VuforiaRuntime.Instance.Deinit(); SceneManager.LoadScene("LostScene"); } else if (Palavra.Count(letra => letra.Equals('_')) == 0) { //VuforiaBehaviour.Instance.enabled = false; //VuforiaRuntime.Instance.Deinit(); SceneManager.LoadScene("WinScene"); } }