Пример #1
0
 private void Character_OnRebirthed(IKillable sender)
 {
     foreach (var player in GetAllPlayers(true))
     {
         _packetsHelper.SendCharacterRebirth(player.Client, sender);
         _packetsHelper.SendDeadRebirth(player.Client, (Character)sender);
         _packetsHelper.SendRecoverCharacter(player.Client, sender, sender.CurrentHP, sender.CurrentMP, sender.CurrentSP);
     }
 }