Пример #1
0
        public void On_CMSG_GROUP_SET_LEADER(PacketClass packet, ClientClass client)
        {
            if (packet.Data.Length - 1 < 6)
            {
                return;
            }
            packet.GetInt16();
            var name = packet.GetString();

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GROUP_SET_LEADER [Name={2}]", client.IP, client.Port, name);
            var guid = _clusterServiceLocator.WcHandlerCharacter.GetCharacterGuidByName(name);

            if (guid == 0m)
            {
                SendPartyResult(client, "", PartyCommand.PARTY_OP_INVITE, PartyCommandResult.INVITE_NOT_FOUND);
            }
            else if (_clusterServiceLocator.WorldCluster.CharacteRs.ContainsKey(guid) == false)
            {
                SendPartyResult(client, "", PartyCommand.PARTY_OP_INVITE, PartyCommandResult.INVITE_NOT_FOUND);
            }
            else if (!client.Character.IsGroupLeader)
            {
                SendPartyResult(client, client.Character.Name, PartyCommand.PARTY_OP_INVITE, PartyCommandResult.INVITE_NOT_LEADER);
            }
            else
            {
                var tmp             = _clusterServiceLocator.WorldCluster.CharacteRs;
                var argobjCharacter = tmp[guid];
                client.Character.Group.SetLeader(argobjCharacter);
                tmp[guid] = argobjCharacter;
            }
        }
Пример #2
0
        public void On_MSG_RANDOM_ROLL(PacketClass packet, ClientClass client)
        {
            if (packet.Data.Length - 1 < 13)
            {
                return;
            }
            packet.GetInt16();
            var minRoll = packet.GetInt32();
            var maxRoll = packet.GetInt32();

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] MSG_RANDOM_ROLL [min={2} max={3}]", client.IP, client.Port, minRoll, maxRoll);
            var response = new PacketClass(Opcodes.MSG_RANDOM_ROLL);

            response.AddInt32(minRoll);
            response.AddInt32(maxRoll);
            response.AddInt32(_clusterServiceLocator.WorldCluster.Rnd.Next(minRoll, maxRoll));
            response.AddUInt64(client.Character.Guid);
            if (client.Character.IsInGroup)
            {
                client.Character.Group.Broadcast(response);
            }
            else
            {
                client.SendMultiplyPackets(response);
            }

            response.Dispose();
        }
Пример #3
0
        public void On_CMSG_GROUP_UNINVITE_GUID(PacketClass packet, ClientClass client)
        {
            if (packet.Data.Length - 1 < 13)
            {
                return;
            }
            packet.GetInt16();
            var guid = packet.GetUInt64();

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GROUP_UNINVITE_GUID [0x{2:X}]", client.IP, client.Port, guid);

            // TODO: InBattlegrounds: INVITE_RESTRICTED
            if (guid == 0m)
            {
                SendPartyResult(client, "", PartyCommand.PARTY_OP_LEAVE, PartyCommandResult.INVITE_NOT_FOUND);
            }
            else if (_clusterServiceLocator.WorldCluster.CharacteRs.ContainsKey(guid) == false)
            {
                SendPartyResult(client, "", PartyCommand.PARTY_OP_LEAVE, PartyCommandResult.INVITE_NOT_FOUND);
            }
            else if (!client.Character.IsGroupLeader)
            {
                SendPartyResult(client, "", PartyCommand.PARTY_OP_LEAVE, PartyCommandResult.INVITE_NOT_LEADER);
            }
            else
            {
                var tmp             = _clusterServiceLocator.WorldCluster.CharacteRs;
                var argobjCharacter = tmp[guid];
                client.Character.Group.Leave(argobjCharacter);
                tmp[guid] = argobjCharacter;
            }
        }
Пример #4
0
        public void On_CMSG_REQUEST_RAID_INFO(PacketClass packet, ClientClass client)
        {
            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_REQUEST_RAID_INFO", client.IP, client.Port);
            var q = new DataTable();

            if (client.Character is object)
            {
                _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Query(string.Format("SELECT * FROM characters_instances WHERE char_guid = {0};", client.Character.Guid), ref q);
            }

            var response = new PacketClass(Opcodes.SMSG_RAID_INSTANCE_INFO);

            response.AddInt32(q.Rows.Count);                                 // Instances Counts
            var i = 0;

            foreach (DataRow r in q.Rows)
            {
                response.AddUInt32(Conversions.ToUInteger(r["map"]));                                                                            // MapID
                response.AddUInt32((uint)(Conversions.ToInteger(r["expire"]) - _clusterServiceLocator.Functions.GetTimestamp(DateAndTime.Now))); // TimeLeft
                response.AddUInt32(Conversions.ToUInteger(r["instance"]));                                                                       // InstanceID
                response.AddUInt32((uint)i);                                                                                                     // Counter
                i += 1;
            }

            client.Send(response);
            response.Dispose();
        }
Пример #5
0
        public void On_CMSG_REQUEST_PARTY_MEMBER_STATS(PacketClass packet, ClientClass client)
        {
            if (packet.Data.Length - 1 < 13)
            {
                return;
            }
            packet.GetInt16();
            var guid = packet.GetUInt64();

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_REQUEST_PARTY_MEMBER_STATS [{2:X}]", client.IP, client.Port, guid);
            if (!_clusterServiceLocator.WorldCluster.CharacteRs.ContainsKey(guid))
            {
                // Character is offline
                var response = _clusterServiceLocator.Functions.BuildPartyMemberStatsOffline(guid);
                client.Send(response);
                response.Dispose();
            }
            else if (_clusterServiceLocator.WorldCluster.CharacteRs[guid].IsInWorld == false)
            {
                // Character is offline (not in world)
                var response = _clusterServiceLocator.Functions.BuildPartyMemberStatsOffline(guid);
                client.Send(response);
                response.Dispose();
            }
            else
            {
                // Request information from WorldServer
                var response = new PacketClass(0)
                {
                    Data = _clusterServiceLocator.WorldCluster.CharacteRs[guid].GetWorld.GroupMemberStats(guid, 0)
                };
                client.Send(response);
                response.Dispose();
            }
        }
Пример #6
0
 public void On_MSG_RAID_READY_CHECK(PacketClass packet, ClientClass client)
 {
     _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] MSG_RAID_READY_CHECK", client.IP, client.Port);
     if (client.Character.IsGroupLeader)
     {
         client.Character.Group.BroadcastToOther(packet, client.Character);
     }
     else
     {
         if (packet.Data.Length - 1 < 6)
         {
             return;
         }
         packet.GetInt16();
         var result = packet.GetInt8();
         if (result == 0)
         {
             // DONE: Not ready
             client.Character.Group.GetLeader().Client.Send(packet);
         }
         else
         {
             // DONE: Ready
             var response = new PacketClass(Opcodes.MSG_RAID_READY_CHECK);
             response.AddUInt64(client.Character.Guid);
             client.Character.Group.GetLeader().Client.Send(response);
             response.Dispose();
         }
     }
 }
Пример #7
0
        public void On_CMSG_GUILD_LEAVE(PacketClass packet, ClientClass client)
        {
            // packet.GetInt16()

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GUILD_LEAVE", client.IP, client.Port);

            // DONE: Checks
            if (!client.Character.IsInGuild)
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_PLAYER_NOT_IN_GUILD);
                return;
            }

            if (client.Character.IsGuildLeader)
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_QUIT_S, GuildError.GUILD_LEADER_LEAVE);
                return;
            }

            _clusterServiceLocator.WcGuild.RemoveCharacterFromGuild(client.Character);
            _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_QUIT_S, GuildError.GUILD_PLAYER_NO_MORE_IN_GUILD, client.Character.Name);
            var response = new PacketClass(Opcodes.SMSG_GUILD_EVENT);

            response.AddInt8((byte)GuildEvent.LEFT);
            response.AddInt8(1);
            response.AddString(client.Character.Name);
            var argnotTo = 0UL;

            _clusterServiceLocator.WcGuild.BroadcastToGuild(response, client.Character.Guild, notTo: argnotTo);
            response.Dispose();
        }
Пример #8
0
    public void On_CMSG_GMTICKET_GETTICKET(PacketClass packet, ClientClass client)
    {
        _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GMTICKET_GETTICKET", client.IP, client.Port);
        PacketClass smsgGmticketGetticket = new(Opcodes.SMSG_GMTICKET_GETTICKET);
        DataTable   mySqlResult           = new();

        _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Query(string.Format("SELECT * FROM characters_tickets WHERE char_guid = {0};", client.Character.Guid), ref mySqlResult);
        if (mySqlResult.Rows.Count > 0)
        {
            smsgGmticketGetticket.AddInt32((int)GmTicketGetResult.GMTICKET_AVAILABLE);
            smsgGmticketGetticket.AddString(Conversions.ToString(mySqlResult.Rows[0]["ticket_text"]));
        }
        else
        {
            smsgGmticketGetticket.AddInt32((int)GmTicketGetResult.GMTICKET_NOTICKET);
        }

        client.Send(smsgGmticketGetticket);
        smsgGmticketGetticket.Dispose();
        PacketClass smsgQueryTimeResponse = new(Opcodes.SMSG_QUERY_TIME_RESPONSE);

        smsgQueryTimeResponse.AddInt32(_clusterServiceLocator.NativeMethods.timeGetTime("")); // GetTimestamp(Now))
        client.Send(smsgQueryTimeResponse);
        smsgQueryTimeResponse.Dispose();
    }
Пример #9
0
        public void SendIgnoreList(ClientClass client, WcHandlerCharacter.CharacterObject character)
        {
            // DONE: Query DB
            var q = new DataTable();

            _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Query(string.Format("SELECT * FROM character_social WHERE guid = {0} AND (flags & {1}) > 0;", character.Guid, Conversions.ToInteger(SocialFlag.SOCIAL_FLAG_IGNORED)), ref q);

            // DONE: Make the packet
            var smsgIgnoreList = new PacketClass(Opcodes.SMSG_IGNORE_LIST);

            if (q.Rows.Count > 0)
            {
                smsgIgnoreList.AddInt8((byte)q.Rows.Count);
                foreach (DataRow row in q.Rows)
                {
                    smsgIgnoreList.AddUInt64(row.As <ulong>("friend"));                    // Player GUID
                }
            }
            else
            {
                smsgIgnoreList.AddInt8(0);
            }

            client.Send(smsgIgnoreList);
            smsgIgnoreList.Dispose();
            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] SMSG_IGNORE_LIST", client.IP, client.Port);
        }
Пример #10
0
        public async void HandleAsync(
            ChannelReader <byte> reader,
            ChannelWriter <byte> writer,
            CancellationToken cancellationToken)
        {
            try
            {
                while (!cancellationToken.IsCancellationRequested)
                {
                    var buffer = new byte[8192];
                    while (!cancellationToken.IsCancellationRequested)
                    {
                        await ReadEncodedPacketHeaderToBufferAsync(reader, buffer);

                        var length = buffer[1] + buffer[0] * 256 + 2;
                        await reader.ReadToArrayAsync(buffer, 6, length - 6);

                        var packet = new PacketClass(buffer);
                        clientClass.OnPacket(packet);
                    }
                }
            }
            catch (Exception ex)
            {
                logger.Error("Packet handler error", ex);
            }
        }
Пример #11
0
        public void On_CMSG_UPDATE_ACCOUNT_DATA(PacketClass packet, ClientClass client)
        {
            try
            {
                if (packet.Data.Length - 1 < 13)
                {
                    return;
                }
                packet.GetInt16();
                var dataId           = packet.GetUInt32();
                var uncompressedSize = packet.GetUInt32();
                _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_UPDATE_ACCOUNT_DATA [ID={2} Size={3}]", client.IP, client.Port, dataId, uncompressedSize);
                if (dataId > 7L)
                {
                    return;
                }

                // TODO: How does Mangos Zero Handle the Account Data For the Character?
                // Dim AccData As New DataTable
                // _WorldCluster.AccountDatabase.Query(String.Format("SELECT account_id FROM accounts WHERE username = ""{0}"";", client.Account), AccData)
                // If AccData.Rows.Count = 0 Then
                // _WorldCluster.Log.WriteLine(LogType.WARNING, "[{0}:{1}] CMSG_UPDATE_ACCOUNT_DATA [Account ID not found]", client.IP, client.Port)
                // Exit Sub
                // End If

                // Dim AccID As Integer = CType(AccData.Rows(0).Item("account_id"), Integer)
                // AccData.Clear()

                // DONE: Clear the entry
                // If UncompressedSize = 0 Then
                // _WorldCluster.AccountDatabase.Update(String.Format("UPDATE `account_data` SET `account_data{0}`='' WHERE `account_id`={1}", DataID, AccID))
                // Exit Sub
                // End If

                // DONE: Can not handle more than 65534 bytes
                // If UncompressedSize >= 65534 Then
                // _WorldCluster.Log.WriteLine(LogType.WARNING, "[{0}:{1}] CMSG_UPDATE_ACCOUNT_DATA [Invalid uncompressed size]", client.IP, client.Port)
                // Exit Sub
                // End If

                var receivedPacketSize = packet.Data.Length - packet.Offset;
            }
            // Dim dataStr As String
            // DONE: Check if it's compressed, if so, decompress it
            // If UncompressedSize > ReceivedPacketSize Then
            // Dim compressedBuffer(ReceivedPacketSize - 1) As Byte
            // Array.Copy(packet.Data, packet.Offset, compressedBuffer, 0, compressedBuffer.Length)
            //
            // dataStr = ToHex(DeCompress(compressedBuffer))
            // Else
            // dataStr = ToHex(packet.Data, packet.Offset)
            // End If

            // _WorldCluster.AccountDatabase.Update(String.Format("UPDATE `account_data` SET `account_data{0}`={2} WHERE `account_id`={1};", DataID, AccID, dataStr))

            catch (Exception e)
            {
                _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.FAILED, "Error while updating account data.{0}", Constants.vbCrLf + e);
            }
        }
Пример #12
0
        public void On_CMSG_CHANNEL_SET_OWNER(PacketClass packet, ClientClass client)
        {
            packet.GetInt16();
            var channelName     = packet.GetString();
            var channelNewOwner = packet.GetString();

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_CHANNEL_SET_OWNER [{2}, {3}]", client.IP, client.Port, channelName, channelNewOwner);

            // ChannelName = ChannelName.ToUpper
            if (_clusterServiceLocator.WsHandlerChannels.ChatChanneLs.ContainsKey(channelName))
            {
                if (_clusterServiceLocator.WsHandlerChannels.ChatChanneLs[channelName].CanSetOwner(client.Character, channelNewOwner))
                {
                    foreach (var guid in _clusterServiceLocator.WsHandlerChannels.ChatChanneLs[channelName].Joined.ToArray())
                    {
                        if ((_clusterServiceLocator.WorldCluster.CharacteRs[guid].Name.ToUpper() ?? "") == (channelNewOwner.ToUpper() ?? ""))
                        {
                            var tmp          = _clusterServiceLocator.WorldCluster.CharacteRs;
                            var argCharacter = tmp[guid];
                            _clusterServiceLocator.WsHandlerChannels.ChatChanneLs[channelName].SetOwner(argCharacter);
                            tmp[guid] = argCharacter;
                            break;
                        }
                    }
                }
            }
        }
Пример #13
0
        public void On_CMSG_INSPECT(PacketClass packet, ClientClass client)
        {
            packet.GetInt16();
            var guid = packet.GetUInt64();

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_INSPECT [GUID={2:X}]", client.IP, client.Port, guid);
        }
Пример #14
0
    public void On_CMSG_GMTICKET_CREATE(PacketClass packet, ClientClass client)
    {
        packet.GetInt16();
        var       ticketMap   = packet.GetUInt32();
        var       ticketX     = packet.GetFloat();
        var       ticketY     = packet.GetFloat();
        var       ticketZ     = packet.GetFloat();
        var       ticketText  = _clusterServiceLocator.Functions.EscapeString(packet.GetString());
        DataTable mySqlResult = new();

        _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Query(string.Format("SELECT * FROM characters_tickets WHERE char_guid = {0};", client.Character.Guid), ref mySqlResult);
        PacketClass smsgGmticketCreate = new(Opcodes.SMSG_GMTICKET_CREATE);

        if (mySqlResult.Rows.Count > 0)
        {
            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GMTICKET_CREATE", client.IP, client.Port);
            smsgGmticketCreate.AddInt32((int)GmTicketCreateResult.GMTICKET_ALREADY_HAVE);
        }
        else
        {
            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GMTICKET_CREATE [{2}]", client.IP, client.Port, ticketText);
            _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Update(string.Format("INSERT INTO characters_tickets (char_guid, ticket_text, ticket_x, ticket_y, ticket_z, ticket_map) VALUES ({0} , \"{1}\", {2}, {3}, {4}, {5});", client.Character.Guid, ticketText, Strings.Trim(Conversion.Str(ticketX)), Strings.Trim(Conversion.Str(ticketY)), Strings.Trim(Conversion.Str(ticketZ)), ticketMap));
            smsgGmticketCreate.AddInt32((int)GmTicketCreateResult.GMTICKET_CREATE_OK);
        }

        client.Send(smsgGmticketCreate);
        smsgGmticketCreate.Dispose();
    }
Пример #15
0
        public void SendGuildQuery(ClientClass client, uint guildId)
        {
            if (guildId == 0L)
            {
                return;
            }
            // WARNING: This opcode is used also in character enum, so there must not be used any references to CharacterObject, only ClientClass

            // DONE: Load the guild if it doesn't exist in the memory
            if (GuilDs.ContainsKey(guildId) == false)
            {
                var tmpGuild = new Guild(guildId);
                GuilDs.Add(guildId, tmpGuild);
            }

            var response = new PacketClass(Opcodes.SMSG_GUILD_QUERY_RESPONSE);

            response.AddUInt32(guildId);
            response.AddString(GuilDs[guildId].Name);
            for (var i = 0; i <= 9; i++)
            {
                response.AddString(GuilDs[guildId].Ranks[i]);
            }
            response.AddInt32(GuilDs[guildId].EmblemStyle);
            response.AddInt32(GuilDs[guildId].EmblemColor);
            response.AddInt32(GuilDs[guildId].BorderStyle);
            response.AddInt32(GuilDs[guildId].BorderColor);
            response.AddInt32(GuilDs[guildId].BackgroundColor);
            response.AddInt32(0);
            client.Send(response);
            response.Dispose();
        }
Пример #16
0
    public void On_MSG_START_BACKWARD(PacketClass packet, ClientClass client)
    {
        try
        {
            client.Character.GetWorld.ClientPacket(client.Index, packet.Data);
            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] MSG_START_BACKWARD [{2}]", client.IP, client.Port, client.Character.Map);
        }
        catch
        {
            // _WC_Network.WorldServer.Disconnect("NULL", New List(Of UInteger)() From {client.Character.Map}) 'There's an error coming from here, uncomment for full runtime error log details!
            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.WARNING, "[{0}:{1}] MSG_START_BACKWARD error occured [{2}]", client.IP, client.Port, client.Character.Map);
            return;
        }

        // DONE: Save location on cluster
        client.Character.PositionX = packet.GetFloat(); // (15)
        client.Character.PositionY = packet.GetFloat();
        client.Character.PositionZ = packet.GetFloat();

        // DONE: Sync your location to other party / raid members
        if (client.Character.IsInGroup)
        {
            PacketClass statsPacket = new(Opcodes.UMSG_UPDATE_GROUP_MEMBERS) { Data = client.Character.GetWorld.GroupMemberStats(client.Character.Guid, (int)Functions.PartyMemberStatsFlag.GROUP_UPDATE_FLAG_POSITION + (int)Functions.PartyMemberStatsFlag.GROUP_UPDATE_FLAG_ZONE) };
            client.Character.Group.BroadcastToOutOfRange(statsPacket, client.Character);
            statsPacket.Dispose();
        }
    }
Пример #17
0
            public void SendChatMessage(WcHandlerCharacter.CharacterObject sender, string message, LANGUAGES language, ChatMsg thisType)
            {
                PacketClass packet = _clusterServiceLocator.Functions.BuildChatMessage(sender.Guid, message, thisType, language, (byte)sender.ChatFlag);

                Broadcast(packet);
                packet.Dispose();
            }
Пример #18
0
        public void On_CMSG_GUILD_ROSTER(PacketClass packet, ClientClass client)
        {
            // packet.GetInt16()

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GUILD_ROSTER", client.IP, client.Port);
            _clusterServiceLocator.WcGuild.SendGuildRoster(client.Character);
        }
Пример #19
0
    public void On_CMSG_CHANNEL_UNBAN(PacketClass packet, ClientClass client)
    {
        if (packet.Data.Length - 1 < 6)
        {
            return;
        }

        packet.GetInt16();
        var channelName = packet.GetString();

        if (packet.Data.Length - 1 < 6 + channelName.Length + 1)
        {
            return;
        }

        var playerName = _clusterServiceLocator.Functions.CapitalizeName(packet.GetString());

        _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_CHANNEL_UNBAN [{2}, {3}]", client.IP, client.Port, channelName, playerName);

        // ChannelName = ChannelName.ToUpper
        if (_clusterServiceLocator.WsHandlerChannels.ChatChanneLs.ContainsKey(channelName))
        {
            _clusterServiceLocator.WsHandlerChannels.ChatChanneLs[channelName].UnBan(client.Character, playerName);
        }
    }
Пример #20
0
        public void On_CMSG_GUILD_SET_PUBLIC_NOTE(PacketClass packet, ClientClass client)
        {
            if (packet.Data.Length - 1 < 6)
            {
                return;
            }
            packet.GetInt16();
            var playerName = packet.GetString();

            if (packet.Data.Length - 1 < 6 + playerName.Length + 1)
            {
                return;
            }
            var note = packet.GetString();

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GUILD_SET_PUBLIC_NOTE [{2}]", client.IP, client.Port, playerName);
            if (!client.Character.IsInGuild)
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_PLAYER_NOT_IN_GUILD);
                return;
            }

            if (!client.Character.IsGuildRightSet(GuildRankRights.GR_RIGHT_EPNOTE))
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_PERMISSIONS);
                return;
            }

            _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Update(string.Format("UPDATE characters SET char_guildPNote = \"{1}\" WHERE char_name = \"{0}\";", playerName, note.Replace("\"", "_").Replace("'", "_")));
            _clusterServiceLocator.WcGuild.SendGuildRoster(client.Character);
        }
Пример #21
0
        public void On_CMSG_GUILD_DEL_RANK(PacketClass packet, ClientClass client)
        {
            packet.GetInt16();
            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GUILD_DEL_RANK", client.IP, client.Port);
            if (!client.Character.IsInGuild)
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_PLAYER_NOT_IN_GUILD);
                return;
            }

            if (!client.Character.IsGuildLeader)
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_PERMISSIONS);
                return;
            }

            // TODO: Check if someone in the guild is the rank we're removing?
            // TODO: Can we really remove all ranks?
            for (var i = 9; i >= 0; i -= 1)
            {
                if (!string.IsNullOrEmpty(client.Character.Guild.Ranks[i]))
                {
                    _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Update(string.Format("UPDATE guilds SET guild_rank{1} = '{2}', guild_rank{1}_Rights = '{3}' WHERE guild_id = {0};", client.Character.Guild.Id, i, "", 0));
                    _clusterServiceLocator.WcGuild.SendGuildQuery(client, client.Character.Guild.Id);
                    _clusterServiceLocator.WcGuild.SendGuildRoster(client.Character);
                    return;
                }
            }

            _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_INTERNAL);
        }
Пример #22
0
        public void On_CMSG_GUILD_RANK(PacketClass packet, ClientClass client)
        {
            if (packet.Data.Length - 1 < 14)
            {
                return;
            }
            packet.GetInt16();
            var rankId     = packet.GetInt32();
            var rankRights = packet.GetUInt32();
            var rankName   = packet.GetString().Replace("\"", "_").Replace("'", "_");

            _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GUILD_RANK [{2}:{3}:{4}]", client.IP, client.Port, rankId, rankRights, rankName);
            if (rankId < 0 || rankId > 9)
            {
                return;
            }
            if (!client.Character.IsInGuild)
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_PLAYER_NOT_IN_GUILD);
                return;
            }

            if (!client.Character.IsGuildLeader)
            {
                _clusterServiceLocator.WcGuild.SendGuildResult(client, GuildCommand.GUILD_CREATE_S, GuildError.GUILD_PERMISSIONS);
                return;
            }

            client.Character.Guild.Ranks[rankId]      = rankName;
            client.Character.Guild.RankRights[rankId] = rankRights;
            _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Update(string.Format("UPDATE guilds SET guild_rank{1} = \"{2}\", guild_rank{1}_Rights = {3} WHERE guild_id = {0};", client.Character.Guild.Id, rankId, rankName, rankRights));
            _clusterServiceLocator.WcGuild.SendGuildQuery(client, client.Character.Guild.Id);
            _clusterServiceLocator.WcGuild.SendGuildRoster(client.Character);
        }
Пример #23
0
    public void On_CMSG_ADD_IGNORE(PacketClass packet, ClientClass client)
    {
        if (packet.Data.Length - 1 < 6)
        {
            return;
        }

        packet.GetInt16();
        PacketClass response = new(Opcodes.SMSG_FRIEND_STATUS);
        var         name     = packet.GetString();
        var         guid     = 0UL;

        _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_ADD_IGNORE [{2}]", client.IP, client.Port, name);

        // DONE: Get GUID from DB
        DataTable q = new();

        _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Query(string.Format("SELECT char_guid FROM characters WHERE char_name = \"{0}\";", name), ref q);
        if (q.Rows.Count > 0)
        {
            guid = (ulong)q.Rows[0].As <long>("char_guid");
            q.Clear();
            _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Query(string.Format("SELECT flags FROM character_social WHERE flags = {0}", Conversions.ToByte(SocialFlag.SOCIAL_FLAG_IGNORED)), ref q);
            var numberOfFriends = q.Rows.Count;
            q.Clear();
            _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Query(string.Format("SELECT * FROM character_social WHERE guid = {0} AND friend = {1} AND flags = {2};", client.Character.Guid, guid, Conversions.ToByte(SocialFlag.SOCIAL_FLAG_IGNORED)), ref q);
            if (guid == client.Character.Guid)
            {
                response.AddInt8((byte)FriendResult.FRIEND_IGNORE_SELF);
                response.AddUInt64(guid);
            }
            else if (q.Rows.Count > 0)
            {
                response.AddInt8((byte)FriendResult.FRIEND_IGNORE_ALREADY);
                response.AddUInt64(guid);
            }
            else if (numberOfFriends >= (int)SocialList.MAX_IGNORES_ON_LIST)
            {
                response.AddInt8((byte)FriendResult.FRIEND_IGNORE_ALREADY);
                response.AddUInt64(guid);
            }
            else
            {
                response.AddInt8((byte)FriendResult.FRIEND_IGNORE_ADDED);
                response.AddUInt64(guid);
                _clusterServiceLocator.WorldCluster.GetCharacterDatabase().Update(string.Format("INSERT INTO character_social (guid, friend, flags) VALUES ({0}, {1}, {2});", client.Character.Guid, guid, Conversions.ToByte(SocialFlag.SOCIAL_FLAG_IGNORED)));
                client.Character.IgnoreList.Add(guid);
            }
        }
        else
        {
            response.AddInt8((byte)FriendResult.FRIEND_IGNORE_NOT_FOUND);
            response.AddUInt64(guid);
        }

        client.Send(response);
        response.Dispose();
        q.Dispose();
        _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] SMSG_FRIEND_STATUS", client.IP, client.Port);
    }
Пример #24
0
        public void On_MSG_MOVE_START_FORWARD(PacketClass packet, ClientClass client)
        {
            try
            {
                client.Character.GetWorld.ClientPacket(client.Index, packet.Data);
                _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] MSG_MOVE_START_FOWARD [{2}]", client.IP, client.Port, client.Character.Map);
            }
            catch
            {
                _clusterServiceLocator.WcNetwork.WorldServer.Disconnect("NULL", new List <uint> {
                    client.Character.Map
                });
                _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.WARNING, "[{0}:{1}] MSG_MOVE_START_FOWARD error occured [{2}]", client.IP, client.Port, client.Character.Map);
                return;
            }

            // DONE: Save location on cluster
            client.Character.PositionX = packet.GetFloat(); // (15)
            client.Character.PositionY = packet.GetFloat();
            client.Character.PositionZ = packet.GetFloat();

            // DONE: Sync your location to other party / raid members
            if (client.Character.IsInGroup)
            {
                var statsPacket = new PacketClass(Opcodes.UMSG_UPDATE_GROUP_MEMBERS)
                {
                    Data = client.Character.GetWorld.GroupMemberStats(client.Character.Guid, (int)Functions.PartyMemberStatsFlag.GROUP_UPDATE_FLAG_POSITION + (int)Functions.PartyMemberStatsFlag.GROUP_UPDATE_FLAG_ZONE)
                };
                client.Character.Group.BroadcastToOutOfRange(statsPacket, client.Character);
                statsPacket.Dispose();
            }
        }
Пример #25
0
 public void AddToPacket(ref PacketClass packet, ObjectUpdateType updateType, ref ItemObject updateObject)
 {
     checked
     {
         packet.AddInt8((byte)updateType);
         packet.AddPackGUID(updateObject.GUID);
         if (updateType == ObjectUpdateType.UPDATETYPE_CREATE_OBJECT)
         {
             if (WorldServiceLocator._WorldServer.ITEMDatabase[updateObject.ItemEntry].ContainerSlots > 0)
             {
                 packet.AddInt8(2);
             }
             else
             {
                 packet.AddInt8(1);
             }
             packet.AddInt8(24);
             packet.AddUInt64(updateObject.GUID);
         }
         if (updateType is ObjectUpdateType.UPDATETYPE_CREATE_OBJECT or ObjectUpdateType.UPDATETYPE_VALUES)
         {
             var updateCount = 0;
             var num         = UpdateMask.Count - 1;
             for (var j = 0; j <= num; j++)
             {
                 if (UpdateMask.Get(j))
                 {
                     updateCount = j;
                 }
             }
             packet.AddInt8((byte)(checked (updateCount + 32) / 32));
             packet.AddBitArray(UpdateMask, checked ((byte)(checked (updateCount + 32) / 32)) * 4);
             var num2 = UpdateMask.Count - 1;
             for (var i = 0; i <= num2; i++)
             {
                 if (UpdateMask.Get(i))
                 {
                     if (UpdateData[i] is uint)
                     {
                         packet.AddUInt32(Conversions.ToUInteger(UpdateData[i]));
                     }
                     else if (UpdateData[i] is float)
                     {
                         packet.AddSingle(Conversions.ToSingle(UpdateData[i]));
                     }
                     else
                     {
                         packet.AddInt32(Conversions.ToInteger(UpdateData[i]));
                     }
                 }
             }
             UpdateMask.SetAll(value: false);
         }
         if (packet is UpdatePacketClass @class)
         {
             @class.UpdatesCount++;
         }
     }
 }
Пример #26
0
        private void CreateServerActionFun(string path, PacketClass classInfo)
        {
            //string fileName = Path.GetFileNameWithoutExtension(packetPath);
            //string outPath = packetPath.Replace(fileName, fileName + "_out");
            //StreamWriter fileWrite = File.CreateText(outPath);

            //fileWrite.Write(output);
        }
Пример #27
0
 public void OnClusterPacket(PacketClass packet, ClientClass client)
 {
     _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.WARNING, "[{0}:{1}] {2} [Redirected Packet]", client.IP, client.Port, packet.OpCode);
     if (client.Character is null || client.Character.IsInWorld == false)
     {
         _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.WARNING, "[{0}:{1}] Unknown Opcode 0x{2:X} [{2}], DataLen={4}", client.IP, client.Port, packet.OpCode, Constants.vbCrLf, packet.Length);
         _clusterServiceLocator.Packets.DumpPacket(packet.Data, client);
     }
Пример #28
0
    public void On_CMSG_GMTICKET_SYSTEMSTATUS(PacketClass packet, ClientClass client)
    {
        _clusterServiceLocator.WorldCluster.Log.WriteLine(LogType.DEBUG, "[{0}:{1}] CMSG_GMTICKET_SYSTEMSTATUS", client.IP, client.Port);
        PacketClass smsgGmticketSystemstatus = new(Opcodes.SMSG_GMTICKET_SYSTEMSTATUS);

        smsgGmticketSystemstatus.AddInt32((int)GmTicketSystemStatus.GMTICKET_SYSTEMSTATUS_SURVEY);
        client.Send(smsgGmticketSystemstatus);
        smsgGmticketSystemstatus.Dispose();
    }
Пример #29
0
        public void PacketChange(string packetPath)
        {
            StreamReader       stream   = new StreamReader(packetPath);
            List <PacketClass> classes  = new List <PacketClass>();
            PacketClass        curClass = new PacketClass();
            string             str;
            string             className;
            int sqidx;

            while (!stream.EndOfStream)
            {
                str = stream.ReadLine();
                if (str.Contains("public class"))
                {
                    str                = str.Remove(0, 13);
                    sqidx              = str.IndexOf(':');
                    str                = str.Remove(sqidx);
                    curClass           = new PacketClass();
                    curClass.classID   = classes.Count;
                    curClass.className = str;

                    classes.Add(curClass);
                }
                else if (str.Contains("output.Write"))
                {
                    str   = str.Remove(0, 12);
                    sqidx = str.IndexOf('(');
                    string attrType = str.Substring(0, sqidx);
                    sqidx = str.IndexOf(')');
                    int    idxSpace = str.IndexOf(',');
                    string attrName = str.Substring(idxSpace + 1, sqidx - idxSpace - 1);
                    curClass.attrNames.Add(attrName.Trim(' '), attrType);
                }
            }

            string output        = "";
            string outClientPath = Path.GetDirectoryName(packetPath) + "\\packets";

            if (!Directory.Exists(outClientPath))
            {
                Directory.CreateDirectory(outClientPath);
            }
            foreach (var clas in classes)
            {
                //output += "typeof(" + clas + "),\n";
                //if (clas.className.Contains("CG"))
                {
                    CreateClientActionFun(outClientPath, clas);
                }
            }
            //string fileName = Path.GetFileNameWithoutExtension(packetPath);
            //string outPath = packetPath.Replace(fileName, fileName + "_out");
            //StreamWriter fileWrite = File.CreateText(outPath);

            //fileWrite.Write(output);
        }
Пример #30
0
 public void AddToPacket(ref PacketClass packet, ObjectUpdateType updateType, ref WS_Corpses.CorpseObject updateObject)
 {
     checked
     {
         packet.AddInt8((byte)updateType);
         packet.AddPackGUID(updateObject.GUID);
         if (updateType == ObjectUpdateType.UPDATETYPE_CREATE_OBJECT)
         {
             packet.AddInt8(7);
             packet.AddInt8(88);
             packet.AddSingle(updateObject.positionX);
             packet.AddSingle(updateObject.positionY);
             packet.AddSingle(updateObject.positionZ);
             packet.AddSingle(updateObject.orientation);
             packet.AddUInt64(updateObject.GUID);
         }
         if (updateType == ObjectUpdateType.UPDATETYPE_CREATE_OBJECT || updateType == ObjectUpdateType.UPDATETYPE_VALUES)
         {
             int updateCount = 0;
             int num         = UpdateMask.Count - 1;
             for (int j = 0; j <= num; j++)
             {
                 if (UpdateMask.Get(j))
                 {
                     updateCount = j;
                 }
             }
             packet.AddInt8((byte)(checked (updateCount + 32) / 32));
             packet.AddBitArray(UpdateMask, checked ((byte)(checked (updateCount + 32) / 32)) * 4);
             int num2 = UpdateMask.Count - 1;
             for (int i = 0; i <= num2; i++)
             {
                 if (UpdateMask.Get(i))
                 {
                     if (UpdateData[i] is uint)
                     {
                         packet.AddUInt32(Conversions.ToUInteger(UpdateData[i]));
                     }
                     else if (UpdateData[i] is float)
                     {
                         packet.AddSingle(Conversions.ToSingle(UpdateData[i]));
                     }
                     else
                     {
                         packet.AddInt32(Conversions.ToInteger(UpdateData[i]));
                     }
                 }
             }
             UpdateMask.SetAll(value: false);
         }
         if (packet is UpdatePacketClass @class)
         {
             @class.UpdatesCount++;
         }
     }
 }
		private void InitPacketsList()
		{
			if (m_initialized)
				return;
			packetClassComboBox.Items.Clear();
			PacketClass anyClassItem = new PacketClass(null, null);
			packetClassComboBox.Items.Add(anyClassItem);

			foreach (DictionaryEntry entry in PacketManager.GetPacketTypesByAttribute())
			{
				LogPacketAttribute attr = (LogPacketAttribute)entry.Key;
				Type type = (Type)entry.Value;
				packetClassComboBox.Items.Add(new PacketClass(type, attr));
			}

			packetClassComboBox.SelectedItem = anyClassItem;
			UpdateClassPropertiesList();
			UpdateButtonsEnabledState();

			m_initialized = true;
		}
		/// <summary>
		/// Selects the packet and its property in comboboxes.
		/// </summary>
		/// <param name="packetClass">The packet class.</param>
		/// <param name="packetClassMember">The packet class member.</param>
		private void SelectPacketAndProperty(PacketClass packetClass, ClassMemberPath packetClassMember)
		{
			if (null != packetClass)
			{
				packetClassComboBox.SelectedItem = packetClass;
			}
			if (null != packetClassMember)
			{
				packetClassPropertyComboBox.SelectedItem = packetClassMember;
			}
		}