public override void ExecuteBuild()
    {
        string TemplateClient = "ue4_licensee_workspace";
        var    Clients        = P4.GetClientsForUser("UE4_Licensee");

        string TestClient = "UAT_Test_Client";

        P4ClientInfo NewClient = null;

        foreach (var Client in Clients)
        {
            if (Client.Name == TemplateClient)
            {
                NewClient = Client;
                break;
            }
        }
        if (NewClient == null)
        {
            throw new AutomationException("Could not find template");
        }
        NewClient.Owner    = P4Env.User;      // this is not right, we need the actual licensee user!
        NewClient.Host     = Environment.MachineName.ToLower();
        NewClient.RootPath = @"C:\TestClient";
        NewClient.Name     = TestClient;
        if (P4.DoesClientExist(TestClient))
        {
            P4.DeleteClient(TestClient);
        }
        P4.CreateClient(NewClient);

        //P4CLIENT         Name of client workspace        p4 help client
        //P4PASSWD         User password passed to server  p4 help passwd

        string[] VarsToSave =
        {
            "P4CLIENT",
            //"P4PASSWD",
        };
        var KeyValues = new Dictionary <string, string>();

        foreach (var ToSave in VarsToSave)
        {
            KeyValues.Add(ToSave, GetEnvVar(ToSave));
        }

        SetEnvVar("P4CLIENT", NewClient.Name);
        //SetEnv("P4PASSWD", ParseParamValue("LicenseePassword");


        //Sync(CombinePaths(PathSeparator.Slash, P4Env.BuildRootP4, "UE4Games.uprojectdirs"));
        string Output;

        P4.P4Output(out Output, "files -m 10 " + CombinePaths(PathSeparator.Slash, P4Env.Branch, "..."));

        var    Lines     = Output.Split(new string[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries);
        string SlashRoot = CombinePaths(PathSeparator.Slash, P4Env.Branch, "/");
        string LocalRoot = CombinePaths(CmdEnv.LocalRoot, @"\");

        foreach (string Line in Lines)
        {
            if (Line.Contains(" - ") && Line.Contains("#"))
            {
                string depot = Line.Substring(0, Line.IndexOf("#"));
                if (!depot.Contains(SlashRoot))
                {
                    throw new AutomationException("{0} does not contain {1} and it is supposed to.", depot, P4Env.Branch);
                }
                string local = CombinePaths(depot.Replace(SlashRoot, LocalRoot));
                LogInformation("{0}", depot);
                LogInformation("    {0}", local);
            }
        }

        // should be used as a sanity check! make sure there are no files!
        P4.LogP4Output(out Output, "files -m 10 " + CombinePaths(PathSeparator.Slash, P4Env.Branch, "...", "NoRedist", "..."));

        // caution this doesn't actually use the client _view_ from the template at all!
        // if you want that sync -f -k /...
        // then use client syntax in the files command instead
        // don't think we care, we don't rely on licensee _views_

        foreach (var ToLoad in VarsToSave)
        {
            SetEnvVar(ToLoad, KeyValues[ToLoad]);
        }
        P4.DeleteClient(TestClient);
    }