Пример #1
0
        public SceneEditor(EditorWindow window)
        {
            this.window        = window;
            window.ModeSwitch += ModeSwitched;

            CreateNewScene(800, 600);
            SpriteSet = new Dictionary <uint, Bitmap>();
            SpriteSet.Add(0, new Bitmap(1, 1));
            ObjectsManager.NewTextureBinded += LoadBitmap;
            ObjectsManager.LoadDefaultFolder();
        }
Пример #2
0
 public void OnEnable()
 {
     ResourceManager.LoadFonts("BonvenoCF.otf");
     ObjectsManager.LoadDefaultFolder();
     App.PushState(new MainMenu());
 }