Пример #1
0
 /// <summary>
 /// Gets the identifier for the unreal engine
 /// </summary>
 public static string GetEpicProductIdentifier()
 {
     using (FStringUnsafe resultUnsafe = FStringPool.New())
     {
         Native_FApp.GetEpicProductIdentifier(ref resultUnsafe.Array);
         return(resultUnsafe.Value);
     }
 }