public void Update() { if (Input.GetKeyDown(KeyCode.A)) { m_SpawnerNPC.SpawnCowboys(); } if (Input.GetKeyDown(KeyCode.S)) { m_SpawnerNPC.SpawnCityboys(); } if (Input.GetKeyDown(KeyCode.D)) { m_SpawnerNPC.SpawnWeenies(); } if (Input.GetKeyDown(KeyCode.Q)) { m_SpawnerNPC.SpawnHorses(); } if (Input.GetKeyDown(KeyCode.W)) { m_SpawnerNPC.SpawnBull(); } if (Input.GetKeyDown(KeyCode.E)) { m_SpawnerNPC.SpawnDog(); } }