public void Update()
    {
        if (Input.GetKeyDown(KeyCode.A))
        {
            m_SpawnerNPC.SpawnCowboys();
        }

        if (Input.GetKeyDown(KeyCode.S))
        {
            m_SpawnerNPC.SpawnCityboys();
        }

        if (Input.GetKeyDown(KeyCode.D))
        {
            m_SpawnerNPC.SpawnWeenies();
        }

        if (Input.GetKeyDown(KeyCode.Q))
        {
            m_SpawnerNPC.SpawnHorses();
        }

        if (Input.GetKeyDown(KeyCode.W))
        {
            m_SpawnerNPC.SpawnBull();
        }

        if (Input.GetKeyDown(KeyCode.E))
        {
            m_SpawnerNPC.SpawnDog();
        }
    }