Пример #1
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject == npc1.gameObject && !npc1.HasReachedDoor)
     {
         npc1.ExitSchool();
     }
     if (other.gameObject == npc2.gameObject && !npc2.HasReachedDoor)
     {
         npc2.ExitSchool();
     }
     if (other.gameObject == npc3.gameObject && !npc3.HasReachedDoor)
     {
         npc3.ExitSchool();
     }
     if (other.gameObject == npc4.gameObject && !npc4.HasReachedDoor)
     {
         audios[0].Play();
         npc4.ExitSchool();
     }
     if (other.gameObject == abdoul.gameObject && !abdoul.HasReachedDoor)
     {
         abdoul.ExitSchool();
     }
 }