public void Start() { if (permanentMutation != CaractMonster._enumCaractMonster.NONE) { permanentCarMutation = CaractMonster.GetCaractMonsterOfEnum(permanentMutation); } int id = gameObject.transform.parent.GetComponent <FighterUI>().fighter.nID; MutationManager mmm = GameObject.FindGameObjectWithTag("MutationManager").GetComponent <MutationManager>(); SetCaract(mmm.GetMutationWithId(id)); }