internal void leaveGameLobby()
 {
     try
     {
         getServiceReady();
         bool success = monopolyDealService.exitGameLobby(thisClientGuid.boxGuid());
         if (success)
         {
             addToLog("Disconnected from game.");
         }
         else
         {
             addToLog("Unable to disconnect.");
         }
     }
     catch (Exception ex)
     {
         addToLog(ex.Message);
     }
 }