Пример #1
0
 public override void DrawBase()
 {
     for (int i = 0; i < materials.Count; i++)
     {
         materials[i].Mat.Dc = color;
     }
     model.Update(IdentityCamera.Instance, TimeSpan.Zero, TimeSpan.FromSeconds(Manager.Game.TotalTime));
     model.Draw(
         Manager.Game.RenderState,
         GetWorld(UIScale, UIPosition),
         Lighting.Empty
         );
     for (int i = 0; i < materials.Count; i++)
     {
         materials[i].Mat.Dc = materials[i].Dc;
     }
 }