/// <summary>
        /// If MRTK is not initialized in scene, then show an error message and button to add MRTK to the scene
        /// If MRTK does not has an active profile, show an error message
        /// </summary>
        /// <returns>true if MRTK is initialized and has active profile, false otherwise</returns>
        protected bool CheckMixedRealityToolkit()
        {
            if (!MixedRealityToolkit.IsInitialized)
            {
                EditorGUILayout.HelpBox("There is no MRTK instance in the scene. Some properties may not be editable.", MessageType.Error);
                if (GUILayout.Button(new GUIContent("Add Mixed Reality Toolkit instance to scene"), EditorStyles.miniButton))
                {
                    MixedRealityInspectorUtility.AddMixedRealityToolkitToScene(MixedRealityInspectorUtility.GetDefaultConfigProfile());
                    // After the toolkit has been created, set the selection back to this item so the user doesn't get lost
                    Selection.activeObject = target;
                }
                return(false);
            }
            else if (!MixedRealityToolkit.Instance.HasActiveProfile)
            {
                EditorGUILayout.HelpBox("There is no active profile assigned in the current MRTK instance. Some properties may not be editable.", MessageType.Error);
                return(false);
            }

            return(true);
        }
        /// <summary>
        /// Helper function to render header correctly for all profiles
        /// </summary>
        /// <param name="title">Title of profile</param>
        /// <param name="description">profile tooltip describing purpose</param>
        /// <param name="selectionObject">The profile object. Used to re-select the object after MRTK instance is created.</param>
        /// <param name="isProfileInitialized">profile properties are full initialized for rendering</param>
        /// <param name="backText">Text for back button if not rendering as sub-profile</param>
        /// <param name="backProfile">Target profile to return to if not rendering as sub-profile</param>
        /// <returns>True if the rest of the profile should be rendered.</returns>
        protected bool RenderProfileHeader(string title, string description, Object selectionObject, bool isProfileInitialized = true, BackProfileType returnProfileTarget = BackProfileType.Configuration)
        {
            if (!RenderMRTKLogoAndSearch())
            {
                CheckEditorPlayMode();
                return(false);
            }

            var profile = target as BaseMixedRealityProfile;

            if (!RenderAsSubProfile)
            {
                CheckEditorPlayMode();

                if (!profile.IsCustomProfile)
                {
                    EditorGUILayout.HelpBox("Default MRTK profiles cannot be edited. Create a clone of this profile to modify settings.", MessageType.Warning);
                    if (GUILayout.Button(new GUIContent("Clone")))
                    {
                        MixedRealityProfileCloneWindow.OpenWindow(null, (BaseMixedRealityProfile)target, null);
                    }
                }

                if (IsProfileInActiveInstance())
                {
                    DrawBacktrackProfileButton(returnProfileTarget);
                }

                if (!isProfileInitialized)
                {
                    if (!MixedRealityToolkit.IsInitialized)
                    {
                        EditorGUILayout.HelpBox("There is not a MRTK instance in your scene. Some properties may not be editable", MessageType.Error);
                        if (InspectorUIUtility.RenderIndentedButton(new GUIContent("Add Mixed Reality Toolkit instance to scene"), EditorStyles.miniButton))
                        {
                            MixedRealityInspectorUtility.AddMixedRealityToolkitToScene(MixedRealityInspectorUtility.GetDefaultConfigProfile());
                            // After the toolkit has been created, set the selection back to this item so the user doesn't get lost
                            Selection.activeObject = selectionObject;
                        }
                    }
                    else if (!MixedRealityToolkit.Instance.HasActiveProfile)
                    {
                        EditorGUILayout.HelpBox("There is no active profile assigned in the current MRTK instance. Some properties may not be editable.", MessageType.Error);
                    }
                }
            }
            else
            {
                if (!isProfileInitialized && profile.IsCustomProfile)
                {
                    EditorGUILayout.HelpBox("Some properties may not be editable in this profile. Please refer to the error messages below to resolve editing.", MessageType.Warning);
                }
            }

            using (new EditorGUILayout.HorizontalScope())
            {
                EditorGUILayout.LabelField(new GUIContent(title, description), EditorStyles.boldLabel, GUILayout.ExpandWidth(true));
                RenderDocumentation(selectionObject);
            }

            EditorGUILayout.LabelField(string.Empty, GUI.skin.horizontalSlider);

            return(true);
        }
        public override void OnInspectorGUI()
        {
            MixedRealityToolkit instance = (MixedRealityToolkit)target;

            if (MixedRealityToolkit.Instance == null && instance.isActiveAndEnabled)
            {   // See if an active instance exists at all. If it doesn't register this instance preemptively.
                MixedRealityToolkit.SetActiveInstance(instance);
            }

            if (!instance.IsActiveInstance)
            {
                EditorGUILayout.HelpBox("This instance of the toolkit is inactive. There can only be one active instance loaded at any time.", MessageType.Warning);
                using (new EditorGUILayout.HorizontalScope())
                {
                    if (GUILayout.Button("Select Active Instance"))
                    {
                        UnityEditor.Selection.activeGameObject = MixedRealityToolkit.Instance.gameObject;
                    }

                    if (GUILayout.Button("Make this the Active Instance"))
                    {
                        MixedRealityToolkit.SetActiveInstance(instance);
                    }
                }
                return;
            }

            serializedObject.Update();
            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(activeProfile);
            bool   changed     = EditorGUI.EndChangeCheck();
            string commandName = Event.current.commandName;

            // If not profile is assigned, then warn user
            if (activeProfile.objectReferenceValue == null)
            {
                EditorGUILayout.HelpBox("MixedRealityToolkit cannot initialize unless an Active Profile is assigned!", MessageType.Error);

                if (GUILayout.Button("Assign MixedRealityToolkit Profile") || forceShowProfilePicker)
                {
                    forceShowProfilePicker = false;

                    var allConfigProfiles = ScriptableObjectExtensions.GetAllInstances <MixedRealityToolkitConfigurationProfile>();

                    // Shows the list of MixedRealityToolkitConfigurationProfiles in our project,
                    // selecting the default profile by default (if it exists).
                    if (allConfigProfiles.Length > 0)
                    {
                        currentPickerWindow = GUIUtility.GetControlID(FocusType.Passive);

                        var defaultMRTKProfile = MixedRealityInspectorUtility.GetDefaultConfigProfile(allConfigProfiles);
                        activeProfile.objectReferenceValue = defaultMRTKProfile;

                        EditorGUIUtility.ShowObjectPicker <MixedRealityToolkitConfigurationProfile>(defaultMRTKProfile, false, string.Empty, currentPickerWindow);
                    }
                    else
                    {
                        if (EditorUtility.DisplayDialog("Attention!", "No profiles were found for the Mixed Reality Toolkit.\n\n" +
                                                        "Would you like to create one now?", "OK", "Later"))
                        {
                            ScriptableObject profile = CreateInstance(nameof(MixedRealityToolkitConfigurationProfile));
                            profile.CreateAsset("Assets/MixedRealityToolkit.Generated/CustomProfiles");
                            activeProfile.objectReferenceValue = profile;
                            EditorGUIUtility.PingObject(profile);
                        }
                    }
                }
            }

            // If user selects a new MRTK Active Profile, then update configuration
            if (EditorGUIUtility.GetObjectPickerControlID() == currentPickerWindow)
            {
                switch (commandName)
                {
                case "ObjectSelectorUpdated":
                    activeProfile.objectReferenceValue = EditorGUIUtility.GetObjectPickerObject();
                    changed = true;
                    break;

                case "ObjectSelectorClosed":
                    activeProfile.objectReferenceValue = EditorGUIUtility.GetObjectPickerObject();
                    currentPickerWindow = -1;
                    changed             = true;
                    break;
                }
            }

            serializedObject.ApplyModifiedProperties();

            if (changed)
            {
                MixedRealityToolkit.Instance.ResetConfiguration((MixedRealityToolkitConfigurationProfile)activeProfile.objectReferenceValue);
            }

            if (activeProfile.objectReferenceValue != null)
            {
                UnityEditor.Editor activeProfileEditor = CreateEditor(activeProfile.objectReferenceValue);
                activeProfileEditor.OnInspectorGUI();
            }
        }
Пример #4
0
        public override void OnInspectorGUI()
        {
            MixedRealityToolkit instance = (MixedRealityToolkit)target;

            if (MixedRealityToolkit.Instance == null)
            {   // See if an active instance exists at all. If it doesn't register this instance preemptively.
                MixedRealityToolkit.SetActiveInstance(instance);
            }

            if (!instance.IsActiveInstance)
            {
                EditorGUILayout.HelpBox("This instance of the toolkit is inactive. There can only be one active instance loaded at any time.", MessageType.Warning);
                EditorGUILayout.BeginHorizontal();
                if (GUILayout.Button("Select Active Instance"))
                {
                    UnityEditor.Selection.activeGameObject = MixedRealityToolkit.Instance.gameObject;
                }
                if (GUILayout.Button("Make this the Active Instance"))
                {
                    MixedRealityToolkit.SetActiveInstance(instance);
                }
                EditorGUILayout.EndHorizontal();
                return;
            }

            serializedObject.Update();
            EditorGUI.BeginChangeCheck();
            EditorGUILayout.PropertyField(activeProfile);
            bool   changed           = EditorGUI.EndChangeCheck();
            string commandName       = Event.current.commandName;
            var    allConfigProfiles = ScriptableObjectExtensions.GetAllInstances <MixedRealityToolkitConfigurationProfile>();

            if (activeProfile.objectReferenceValue == null && currentPickerWindow == -1 && checkChange && !BuildPipeline.isBuildingPlayer)
            {
                if (allConfigProfiles.Length > 1)
                {
                    EditorUtility.DisplayDialog("Attention!", "You must choose a profile for the Mixed Reality Toolkit.", "OK");
                    currentPickerWindow = GUIUtility.GetControlID(FocusType.Passive);
                    // Shows the list of MixedRealityToolkitConfigurationProfiles in our project,
                    // selecting the default profile by default (if it exists).
                    EditorGUIUtility.ShowObjectPicker <MixedRealityToolkitConfigurationProfile>(MixedRealityInspectorUtility.GetDefaultConfigProfile(allConfigProfiles), false, string.Empty, currentPickerWindow);
                }
                else if (allConfigProfiles.Length == 1)
                {
                    activeProfile.objectReferenceValue = allConfigProfiles[0];
                    changed = true;
                    Selection.activeObject = allConfigProfiles[0];
                    EditorGUIUtility.PingObject(allConfigProfiles[0]);
                }
                else
                {
                    if (EditorUtility.DisplayDialog("Attention!", "No profiles were found for the Mixed Reality Toolkit.\n\n" +
                                                    "Would you like to create one now?", "OK", "Later"))
                    {
                        ScriptableObject profile = CreateInstance(nameof(MixedRealityToolkitConfigurationProfile));
                        profile.CreateAsset("Assets/MixedRealityToolkit.Generated/CustomProfiles");
                        activeProfile.objectReferenceValue = profile;
                        Selection.activeObject             = profile;
                        EditorGUIUtility.PingObject(profile);
                    }
                }

                checkChange = false;
            }

            if (EditorGUIUtility.GetObjectPickerControlID() == currentPickerWindow)
            {
                switch (commandName)
                {
                case "ObjectSelectorUpdated":
                    activeProfile.objectReferenceValue = EditorGUIUtility.GetObjectPickerObject();
                    changed = true;
                    break;

                case "ObjectSelectorClosed":
                    activeProfile.objectReferenceValue = EditorGUIUtility.GetObjectPickerObject();
                    currentPickerWindow    = -1;
                    changed                = true;
                    Selection.activeObject = activeProfile.objectReferenceValue;
                    EditorGUIUtility.PingObject(activeProfile.objectReferenceValue);
                    break;
                }
            }

            serializedObject.ApplyModifiedProperties();

            if (changed)
            {
                MixedRealityToolkit.Instance.ResetConfiguration((MixedRealityToolkitConfigurationProfile)activeProfile.objectReferenceValue);
            }

            if (activeProfile.objectReferenceValue != null)
            {
                UnityEditor.Editor activeProfileEditor = CreateEditor(activeProfile.objectReferenceValue);
                activeProfileEditor.OnInspectorGUI();
            }
        }