Пример #1
0
        protected override void Draw(GameTime gameTime)
        {
            GraphicsDevice.Clear(new Color(80, 65, 60));
            spriteBatch.Begin();
            bb.drawUnits(spriteBatch);
            TEMPDRAWBAR();
            mm.DRAW(spriteBatch);
            spriteBatch.End();

            base.Draw(gameTime);
        }